About: Ancient Walls (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Building of the Ancient Era Production Cost 80 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 0 File:Civ6Gold.png Technology Image:Masonry (Civ6).png Masonry District Image:City Center (Civ6).png City Center Required infrastructure Effect Provides Walls around the City Center and Encampment districts that allow Ranged Strikes from their location. Must be defeated before a city can be assaulted. +50 Outer Defense Strength

AttributesValues
rdfs:label
  • Ancient Walls (Civ6)
rdfs:comment
  • Building of the Ancient Era Production Cost 80 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 0 File:Civ6Gold.png Technology Image:Masonry (Civ6).png Masonry District Image:City Center (Civ6).png City Center Required infrastructure Effect Provides Walls around the City Center and Encampment districts that allow Ranged Strikes from their location. Must be defeated before a city can be assaulted. +50 Outer Defense Strength
Era
  • Ancient
reqtech
  • Masonry
dbkwik:civilizatio...iPageUsesTemplate
Name
  • Ancient Walls
District
  • City Center
Cost
  • 80(xsd:integer)
Effect
  • +50 Outer Defense Strength
  • Provides Walls around the and districts that allow Ranged Strikes from their location. Must be defeated before a city can be assaulted.
Maintenance
  • 0(xsd:integer)
abstract
  • Building of the Ancient Era Production Cost 80 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 0 File:Civ6Gold.png Technology Image:Masonry (Civ6).png Masonry District Image:City Center (Civ6).png City Center Required infrastructure Effect Provides Walls around the City Center and Encampment districts that allow Ranged Strikes from their location. Must be defeated before a city can be assaulted. +50 Outer Defense Strength The Ancient Walls are a basic defensive building of the Ancient Era in Civilization VI. They are built in the City Center and require Masonry. * Effects: * Provides Outer Defense for the city and the Encampment District (if available) that must be defeated before the city itself is assaulted. * Becomes obsolete after Steel, which automatically builds defenses in every city. * Cannot be purchased with File:Civ6Gold.png Gold. * +1 File:Tourism6.png Tourism (with Conservation)
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