In order to train Dungeoneering efficiently, it is highly recommended to have 64 magic, 50 attack, 48 crafting, and 54 Runecrafting. Having 60 magic and attack allows you to wield the best magic and melee equipment available to free-to-play players, namely the Thigat wand and Soulbell orb for magic, and any two-handed Argonite weapon for melee. Having these binds is essential for maximising damage per second, yielding faster floors.
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| - Free-to-play Dungeoneering training
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| - In order to train Dungeoneering efficiently, it is highly recommended to have 64 magic, 50 attack, 48 crafting, and 54 Runecrafting. Having 60 magic and attack allows you to wield the best magic and melee equipment available to free-to-play players, namely the Thigat wand and Soulbell orb for magic, and any two-handed Argonite weapon for melee. Having these binds is essential for maximising damage per second, yielding faster floors.
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abstract
| - In order to train Dungeoneering efficiently, it is highly recommended to have 64 magic, 50 attack, 48 crafting, and 54 Runecrafting. Having 60 magic and attack allows you to wield the best magic and melee equipment available to free-to-play players, namely the Thigat wand and Soulbell orb for magic, and any two-handed Argonite weapon for melee. Having these binds is essential for maximising damage per second, yielding faster floors. The best magic bind for free-to-play players is the Thigat wand and Soulbell orb because the Thigat Staff is not obtainable in free-to-play worlds. It can be used in F2P worlds, but only obtained in P2P. Having 54 Runecrafting allows you to craft law runes which is required for the Group Gatestone Teleport spell. Having 64 magic allows you to cast the Group Gatestone Teleport spell. Finally, binding 125 cosmic runes in the ammunition slot is highly recommended as it gives you easy access to the Create Gatestone spell at the start of every floor. Alternatively, 125 law runes for Group Gatestone Teleport.
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