About: Yata-Garasu Lockdown   Sponge Permalink

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The "Yata-Garasu" Lockdown, nicknamed "Yata-Lock", was an infamous Deck build whose goal was to empty both the opponent's field and hand, followed by Summoning "Yata-Garasu" and attacking with it. Upon dealing battle damage, "Yata-Garasu"'s effect would cause the opponent to skip their next Draw Phase. Without their usual normal draw, the opponent would then be required to begin their next turn with no cards to play either on their field or in their hand, forcing them to pass that turn. On the player's next turn, the player could then Summon "Yata-Garasu" and attack again, and repeat. The opponent would never have any cards to play for the rest of the Duel, effectively locking them out of the Duel and guaranteeing the player a win.

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  • Yata-Garasu Lockdown
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  • The "Yata-Garasu" Lockdown, nicknamed "Yata-Lock", was an infamous Deck build whose goal was to empty both the opponent's field and hand, followed by Summoning "Yata-Garasu" and attacking with it. Upon dealing battle damage, "Yata-Garasu"'s effect would cause the opponent to skip their next Draw Phase. Without their usual normal draw, the opponent would then be required to begin their next turn with no cards to play either on their field or in their hand, forcing them to pass that turn. On the player's next turn, the player could then Summon "Yata-Garasu" and attack again, and repeat. The opponent would never have any cards to play for the rest of the Duel, effectively locking them out of the Duel and guaranteeing the player a win.
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abstract
  • The "Yata-Garasu" Lockdown, nicknamed "Yata-Lock", was an infamous Deck build whose goal was to empty both the opponent's field and hand, followed by Summoning "Yata-Garasu" and attacking with it. Upon dealing battle damage, "Yata-Garasu"'s effect would cause the opponent to skip their next Draw Phase. Without their usual normal draw, the opponent would then be required to begin their next turn with no cards to play either on their field or in their hand, forcing them to pass that turn. On the player's next turn, the player could then Summon "Yata-Garasu" and attack again, and repeat. The opponent would never have any cards to play for the rest of the Duel, effectively locking them out of the Duel and guaranteeing the player a win. "Yata-Garasu" became Forbidden on the OCG's very first Forbidden list in March 2004, retiring the lockdown from all OCG official formats. The TCG Advanced Format would follow suit in its own very first Forbidden list introduced in October 2004, leaving the TCG Traditional Format the only official format where the lockdown is still usable.
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