About: The Netherworld   Sponge Permalink

An Entity of Type : dbkwik:resource/_oyQKPcBSZR9S_xP9erLCA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Netherworld is the first location in the Necropolis campaign in Might & Magic: Clash of Heroes. After falling through the magical portal in Irollan, Fiona wakes up in Heresh and discovers that she is a ghost. After freeing the necromancer Markal, she decides to try to return to life.

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  • The Netherworld
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  • The Netherworld is the first location in the Necropolis campaign in Might & Magic: Clash of Heroes. After falling through the magical portal in Irollan, Fiona wakes up in Heresh and discovers that she is a ghost. After freeing the necromancer Markal, she decides to try to return to life.
  • The Netherworld is where the first minions were said to have been spawned, and where Gnarl and the other minions fled to after the Third Overlord was trapped in the Infernal Abyss, and shortly before the Dark Tower was destroyed in the Great Cataclysm. Here the Fourth Overlord solidifies his seat of power in the Netherworld Tower.
  • The Netherworld exists on a plane of existence parallel to Earth, and like Earth is divided among many nations that are often in conflict. Demons are much less capable of creating large, complex societies than humans, and the dangers of the Netherworld have left large swathes of land untamed. Shortly after the Demon War a strange, corrosive fog settled over the land, thicker in some places than others, that curses all but a lucky few demons with significantly shorter lives. Magic is common among all demons, but knowledge between nations is not shared frequently, and is usually stolen through espionage or conquest. Different regions of the Netherworld can have vast differences in magic and technology.
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Appearances
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  • Netherworld
abstract
  • The Netherworld is the first location in the Necropolis campaign in Might & Magic: Clash of Heroes. After falling through the magical portal in Irollan, Fiona wakes up in Heresh and discovers that she is a ghost. After freeing the necromancer Markal, she decides to try to return to life.
  • The Netherworld exists on a plane of existence parallel to Earth, and like Earth is divided among many nations that are often in conflict. Demons are much less capable of creating large, complex societies than humans, and the dangers of the Netherworld have left large swathes of land untamed. Shortly after the Demon War a strange, corrosive fog settled over the land, thicker in some places than others, that curses all but a lucky few demons with significantly shorter lives. Magic is common among all demons, but knowledge between nations is not shared frequently, and is usually stolen through espionage or conquest. Different regions of the Netherworld can have vast differences in magic and technology. Feel free to add your own territories and locations!
  • The Netherworld is where the first minions were said to have been spawned, and where Gnarl and the other minions fled to after the Third Overlord was trapped in the Infernal Abyss, and shortly before the Dark Tower was destroyed in the Great Cataclysm. Here the Fourth Overlord solidifies his seat of power in the Netherworld Tower.
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