At the end of 1999 the first WAP phone was launched in Europe, followed by many others in the following months. By 2001 it became clear that WAP devices exhibited significant differences in the way they handled WAP content. The implication of this was that mobile developers found it difficult to support the increasing numbers of devices; the cost of application development, cost of testing and the cost of the very devices made WAP development expensive as compared to web development. Eventually, some developers realized that they could leverage the open-source model for their efforts. Luca Passani and Andrea Trasatti joined forces to build a community around a shared repository of device capability information, which they named WURFL. Over the years the project has gained followers and sup
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