About: Mater Memento Mori   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mater Memento Mori is a newly established roleplaying guild open to all races, levels and classes and characters from all walks of life. Basic idea of the guild is a trading company, which employs crafters, merchants, hired blades for security and diplomats. There is also the odd archaelogist. The guild currently (October 17th, 2010) has a tabard, two bank tabs and a base in Ironforge. Recruitment happens through in character interview, in which we'll try to find out what sort of a role you would like to play in the guild and get a general view of your character. Guild is still somewhat in development in terms of the "little things", and is seeking good, active roleplayers to help build it up to GREATNESS. We're especially welcoming to European (and other non-US) players who might have a h

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rdfs:label
  • Mater Memento Mori
rdfs:comment
  • Mater Memento Mori is a newly established roleplaying guild open to all races, levels and classes and characters from all walks of life. Basic idea of the guild is a trading company, which employs crafters, merchants, hired blades for security and diplomats. There is also the odd archaelogist. The guild currently (October 17th, 2010) has a tabard, two bank tabs and a base in Ironforge. Recruitment happens through in character interview, in which we'll try to find out what sort of a role you would like to play in the guild and get a general view of your character. Guild is still somewhat in development in terms of the "little things", and is seeking good, active roleplayers to help build it up to GREATNESS. We're especially welcoming to European (and other non-US) players who might have a h
dcterms:subject
abstract
  • Mater Memento Mori is a newly established roleplaying guild open to all races, levels and classes and characters from all walks of life. Basic idea of the guild is a trading company, which employs crafters, merchants, hired blades for security and diplomats. There is also the odd archaelogist. The guild currently (October 17th, 2010) has a tabard, two bank tabs and a base in Ironforge. Recruitment happens through in character interview, in which we'll try to find out what sort of a role you would like to play in the guild and get a general view of your character. Guild is still somewhat in development in terms of the "little things", and is seeking good, active roleplayers to help build it up to GREATNESS. We're especially welcoming to European (and other non-US) players who might have a hard time finding other roleplayers during their most active hours. We also hope to organize events during times that will be available for the European players.
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