About: Beastfighter   Sponge Permalink

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Beastfighter is a class in ADOM. Beastfighters are melee-orientated fighters that specialise in Unarmed fighting. As they gain levels, Beastfighters' to-hit and damage ratings rise greatly whilst fighting unarmed. While they share this trait with Monks, the to-hit and damage penalties that Beastfighters receive when fighting with weapons are far more severe; thus, unlike Monks, Beastfighters pretty much need to fight unarmed. Also, while Monks get more increases on the number of faces on the damage die when fighting unarmed, Beastfighters get more generous increases to final damage scores.

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  • Beastfighter
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  • Beastfighter is a class in ADOM. Beastfighters are melee-orientated fighters that specialise in Unarmed fighting. As they gain levels, Beastfighters' to-hit and damage ratings rise greatly whilst fighting unarmed. While they share this trait with Monks, the to-hit and damage penalties that Beastfighters receive when fighting with weapons are far more severe; thus, unlike Monks, Beastfighters pretty much need to fight unarmed. Also, while Monks get more increases on the number of faces on the damage die when fighting unarmed, Beastfighters get more generous increases to final damage scores.
  • Beastfighters are partly mystic, partly primitive warriors who excel at weaponless combat. They are lightly armored but extremely tough and fearsome opponents due to their weaponless fighting style. They are well accustomed to wilderness settings and very resistant to poisons -- especially to animal poisons. The more experienced a beastfighter becomes, the more deadly he is in melee combat. Beastfighters are especially likely to score critical hits when fighting animals in melee combat.
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Description
  • Beastfighters are partly mystic, partly primitive warriors who excel at weaponless combat. They are lightly armored but extremely tough and fearsome opponents due to their weaponless fighting style. They are well accustomed to wilderness settings and very resistant to poisons -- especially to animal poisons. The more experienced a beastfighter becomes, the more deadly he is in melee combat. Beastfighters are especially likely to score critical hits when fighting animals in melee combat. Beastfighters are trained in the following skills: Athletics, Climbing, Dodge, Healing, Herbalism, Listening, Stealth, Swimming, and Survival. With increasing experience, beastfighters perfect their natural fighting style and their attunement to the wild beasts. .
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  • 172800.0
  • Beastfighters become able to exchange positions with hostile monsters.
  • Beastfighters become poison resistant.
  • Beastfighters can stun opponents on critical hits
  • Movement costs them just 700 energy points
  • Beastfighters gain +6 to both strength and toughness.
  • The Beastfighter's wild fighting style makes them stun resistant.
abstract
  • Beastfighter is a class in ADOM. Beastfighters are melee-orientated fighters that specialise in Unarmed fighting. As they gain levels, Beastfighters' to-hit and damage ratings rise greatly whilst fighting unarmed. While they share this trait with Monks, the to-hit and damage penalties that Beastfighters receive when fighting with weapons are far more severe; thus, unlike Monks, Beastfighters pretty much need to fight unarmed. Also, while Monks get more increases on the number of faces on the damage die when fighting unarmed, Beastfighters get more generous increases to final damage scores. The life of a Beastfighter is generally a simple one — sell all weapons and shields found, don't bother with magic, and just punch most enemies encountered. While Beastfighters might have some difficulties in the early game, once they have advanced many levels their performance in melee combat becomes awesome; by level 20-25, they should have little trouble tearing apart even steel golems with their bare hands. While they are generally inept with magic (unless they acquire Concentration as well as Literacy), Beastfighters can take advantage of their typically high Dexterity scores to use missiles to soften up more hazardous foes. As far as race-class combinations go, Orcs tend to make outstanding Beastfighters as they have the Find weakness skill — critical for Beastfighters, especially since they have trouble fighting with slaying weapons — and superior physical attributes. Dark Elves also make surprisingly good Beastfighters due to their knowledge of the skill. Gnomes and Humans advance levels quickly, so these can also become surprisingly good Beastfighters. As for Trolls, though their stellar starting attributes give them the best prospects in the early game, their very slow leveling means they may not fare as well in the late game.
  • Beastfighters are partly mystic, partly primitive warriors who excel at weaponless combat. They are lightly armored but extremely tough and fearsome opponents due to their weaponless fighting style. They are well accustomed to wilderness settings and very resistant to poisons -- especially to animal poisons. The more experienced a beastfighter becomes, the more deadly he is in melee combat. Beastfighters are especially likely to score critical hits when fighting animals in melee combat. Beastfighters are trained in the following skills: Athletics, Climbing, Dodge, Healing, Herbalism, Listening, Stealth, Swimming, and Survival. With increasing experience, beastfighters perfect their natural fighting style and their attunement to the wild beasts. .
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