The Race Track Module, Rank 3 is a one-slot Rank 3 Module used to obtain the Stunt Track Module, Rank 3. This Module is obtained from harvesting a Stunt Track Module, Rank 2 when upon victory as the owner. Users with a Race Car, Rank 3 can spend a Solar Power Cell to race the owner of this module. A winner is randomly decided. If the guest wins, the guest receives 3 Victory Ribbons. If the owner wins, the owner can harvest the Stunt Track Module, Rank 3 Blueprint.
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| - Race Track Module, Rank 3
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rdfs:comment
| - The Race Track Module, Rank 3 is a one-slot Rank 3 Module used to obtain the Stunt Track Module, Rank 3. This Module is obtained from harvesting a Stunt Track Module, Rank 2 when upon victory as the owner. Users with a Race Car, Rank 3 can spend a Solar Power Cell to race the owner of this module. A winner is randomly decided. If the guest wins, the guest receives 3 Victory Ribbons. If the owner wins, the owner can harvest the Stunt Track Module, Rank 3 Blueprint.
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Items Needed
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How to Obtain
| - wining in a your own Stunt Track Module, Rank 2
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Slots
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Rank
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Description
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Stats
| - Users with a Race Car, Rank 3 can use 1 Solar Power Cell to compete in a racing competition. If the guest wins they receive 3 Victory Ribbons, if the owner wins they receive the Stunt Track, Rank 3 Module Blueprint. This module requires 1 Solar Power Cell to run
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abstract
| - The Race Track Module, Rank 3 is a one-slot Rank 3 Module used to obtain the Stunt Track Module, Rank 3. This Module is obtained from harvesting a Stunt Track Module, Rank 2 when upon victory as the owner. Users with a Race Car, Rank 3 can spend a Solar Power Cell to race the owner of this module. A winner is randomly decided. If the guest wins, the guest receives 3 Victory Ribbons. If the owner wins, the owner can harvest the Stunt Track Module, Rank 3 Blueprint.
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