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  • Microsoft Zone Archive/Player Chronicles/Player Chronicles Archive
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  • The following story contributions have originally appeared on the Asheron's Call site, and remain archived for readers to browse. Recent stories can still be found on the Player Chronicles page.
  • There! He had it. The sorcerer pulled a sealed lead coffer from the ground. Uttering strange incantations, the coffer's lock fell open. He lifted the lid, revealing a tome perfectly preserved inside . . .
  • File:Img invasion.jpg The ancient Sho sorcerer walked unhurriedly across the desert sands, leaning heavily against his staff. He paused, as if waiting for the blowing winds to whisper a final secret, a final direction to take.
  • At last, the Sho continued on, turning into a hidden valley between the shifting dunes. He paused again -- this time, the wind brought him warning. He heard the footfalls of a band of heroes run past; but the sorcerer did not concern himself with them. No doubt they hurried to their deaths in yet another dungeon, in vain pursuit of glory and wealth.
  • Contributions from the AC Beta ---- * Our Saga in Verse Many fine poets have answered Asheron's Call. Read their contributions to the annals. * The Con When adventurers hastily jump to the conclusion that they've been cheated, the cheating is just getting underway. * Reclamation of the Tower of Iiwah A vision of glory, the Firebird Iiwah renews the spirits of the heartsick and horrorstruck. * The Path of the Wolf Zakhran al-Zubar tells how the revelation of his heritage set him on destiny's path, beyond the world of Ispar. * Pride Before Nightfall Adventurers make a triumphant march over the hot desert, but their bravado cools with the setting of the sun and the rising of a dark menace. * The Fall of the Holtburg Redoubt Once a fair Aluvian dwelling, the Holtburg Redoubt is now a noisome den, thanks to the tumeroks. An orphan from the redoubt explains the battle that destroyed his home and that saddled a heroic mage with unreasonable, though understandable, guilt. * Mutual Rescue Traveling the hazardous roads outside Hebian-To, a mage finds help for himself where he tried to help another. * Leadership Potential Having witnessed crass negotiations for buying and selling into an allegiance, Rhiannon had nearly despaired of finding high-minded company. Then something interesting occurred. * Longbow's Travels A new weapon becomes a warrior's passport through hazardous country. * Dawnsong The Blademaster Ichi jin-rai confirmed the portents of doom and met his fate with dignity. * Player Kill Until he met Green Knight, the noble Alioshka had been a paragon of virtue, or so it is said. * Intervention in Eastham When an incursion of banderlings threatens the peace, brave adventurers rush to arms. ____________ * Back to Player Chronicles
  • The Sho had all the wealth he needed right here. Dropping to his knees, he began digging through the sand . . . searching . . . searching . . .
  • Be advised that all Player Chronicles articles represent only the views of their creators and may not accurately reflect the game or its official backstory.
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  • Player Chronicles Archive
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