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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Hireling is a mercenary that you can hire in Diablo II. Hirelings assist the player by attacking monsters. They follow the character and stay in a fixed radius around the character. They can be killed by monsters and can use spells and skills as well. Like player characters, hirelings can also level-up and become slightly stronger over time. Players can only employ the services of one hireling at a time. Each Act has its own hireling, with the exception of Act IV:

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  • Hirelings
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  • A Hireling is a mercenary that you can hire in Diablo II. Hirelings assist the player by attacking monsters. They follow the character and stay in a fixed radius around the character. They can be killed by monsters and can use spells and skills as well. Like player characters, hirelings can also level-up and become slightly stronger over time. Players can only employ the services of one hireling at a time. Each Act has its own hireling, with the exception of Act IV:
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abstract
  • A Hireling is a mercenary that you can hire in Diablo II. Hirelings assist the player by attacking monsters. They follow the character and stay in a fixed radius around the character. They can be killed by monsters and can use spells and skills as well. Like player characters, hirelings can also level-up and become slightly stronger over time. Players can only employ the services of one hireling at a time. Each Act has its own hireling, with the exception of Act IV: * Act I - Rogue Archer * Act II - Desert Mercenary Spearmen * Act III - Iron Wolf Battle Mage * Act V - Barbarian Warrior (Diablo II: Lord of Destruction only) Each hireling has a different AI script, making some run away while others engage in combat without fear. In the original, non-expansion Diablo II, Hirelings had only a limited use as they were killed easily. Once killed, that hireling would be lost forever and the player would have to hire a new one. Also, hirelings couldn't enter different acts. For instance if the player had a Rogue Archer and traveled to Lut Gholein, the Rogue would disappear upon entering Act II. In the Lord of Destruction expansion pack, hirelings were radically improved. They came to be regarded as co-adventurers as they would now cross into other acts. They received a new stats screen, allowing the player to equip them with items (even rare, set, and unique items) to further enhance their stats and combat potential. A slain hireling could now also be resurrected, preserving their equipment and level. Hirelings could also be healed by dragging a health potion onto the hireling's profile, or by pressing Shift and right-clicking the potion. Hireling weapons are limited to their class. Armor is mostly unlimited, with the exception that hirelings cannot wear any Class-specific Items, other than the Barbarian, who can wear Barbarian Helms. Players can still hire a new hireling when their old one's dead. Any gear left on the old hireling will be lost, so be sure to remove their items first. Hirelings do not possess Vitality, Mana, Energy, or Stamina, and as such, do not gain any benefits from items increasing those stats. They do (although not shown at their stats screen) benefit from extra skills, to that which their skills are native e.g. Amazon skills will increase Inner Sight, Fire Arrow/Cold Arrow on a Rogue, on a Desert Mercenary it will only increase the Jab attack.
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