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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In earlier builds, Anti-Gravity could affect destructible doodads, but this was a bug. Sentries dealt bonus damage against biological units. Earlier builds featured an ability called Null Void. * Null Void * Ability Cost: 50 Image:Energy Terran SC1.png * Prevents any unit caught in the target area from using abilities that cost energy. It does not affect abilities such as a stalker's Blink, a carrier's Build Interceptor, a Phoenix's Overload or an SCV's Repair. Immediately upon exiting a field a unit can use its powers like normal. * Nullify acts as a detector, decloaking units such as ghosts and dark templar and revealing burrowed units. The ability to detect cloaked and burrowed units was being subjected to balance testing. * The effect lasts 15 seconds.

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  • Sentry/Development
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  • In earlier builds, Anti-Gravity could affect destructible doodads, but this was a bug. Sentries dealt bonus damage against biological units. Earlier builds featured an ability called Null Void. * Null Void * Ability Cost: 50 Image:Energy Terran SC1.png * Prevents any unit caught in the target area from using abilities that cost energy. It does not affect abilities such as a stalker's Blink, a carrier's Build Interceptor, a Phoenix's Overload or an SCV's Repair. Immediately upon exiting a field a unit can use its powers like normal. * Nullify acts as a detector, decloaking units such as ghosts and dark templar and revealing burrowed units. The ability to detect cloaked and burrowed units was being subjected to balance testing. * The effect lasts 15 seconds.
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  • In earlier builds, Anti-Gravity could affect destructible doodads, but this was a bug. Sentries dealt bonus damage against biological units. Earlier builds featured an ability called Null Void. * Null Void * Ability Cost: 50 Image:Energy Terran SC1.png * Prevents any unit caught in the target area from using abilities that cost energy. It does not affect abilities such as a stalker's Blink, a carrier's Build Interceptor, a Phoenix's Overload or an SCV's Repair. Immediately upon exiting a field a unit can use its powers like normal. * Nullify acts as a detector, decloaking units such as ghosts and dark templar and revealing burrowed units. The ability to detect cloaked and burrowed units was being subjected to balance testing. * The effect lasts 15 seconds. As of February 2009 the nullifier lost the Molecular Disruption ability. Molecular Displacement The nullifier fires a psionic projectile which bounces between units of the same type, to a maximum of 10 bounces. (It deals 10 damage per "bounce"; 100 damage in total.) It can strike a single unit more than once. v • e The sentry was also to have a khaydarin talisman upgrade that increased its initial energy. Khaydarin Talisman Increases sentry maximum energy by 50. v • e
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