Seemingly carefree half-demons that have a lot more on their minds then they tend to let on. Counter to what their demonic ancestry might suggest, these beings are almost exclusively at home on the prime material plane and have a much greater attachment to both it and the people that live there. A fact that doesn't seem to matter much to the other inhabitants whom also live there. Play an Alu-fiend if you want...
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rdfs:comment
| - Seemingly carefree half-demons that have a lot more on their minds then they tend to let on. Counter to what their demonic ancestry might suggest, these beings are almost exclusively at home on the prime material plane and have a much greater attachment to both it and the people that live there. A fact that doesn't seem to matter much to the other inhabitants whom also live there. Play an Alu-fiend if you want...
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Attack
| - Charisma, Intelligence or Wisdom
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dcterms:subject
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author name
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keyword
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Hit
| - The target cannot make an attack that includes you as a target and grants combat advantage to you. The effect lasts until you make a secondary attack against the target and successfully hit or until the end of your next turn.
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actionType
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dbkwik:dungeons/pr...iPageUsesTemplate
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Range
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Defense
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Special
| - When you create your character, choose Charisma, Intelligence or Wisdom for this power. This choice remains throughout your character's life and cannot be changed.
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date created
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Skills
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Speed
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Status
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Name
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Type
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Languages
| - Common, choice of one other
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Abilities
| - +2 Charisma, +2 Wisdom or +2 Intelligence
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Weight
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Height
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flavor
| - You use your naturally compelling nature to force an enemy to lower its guard.
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Class
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Trait
| - Retractable Wings
- Flying Leap
- Alluring Stare
- Demonic Origin
- Falling With Style
- Starved for Companionship
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Description
| - 86400.0
- You are always considered to have a running start when jumping.
- When you are falling from a height of at least 10 feet or more you can make an Acrobatics check to reduce the falling damage, even if you are not trained in Acrobatics. You gain a +3 bonus to the check.
- You can reduce the size of your wings and change there texture and color to your natural skin tone to conceal them. In addition, you gain a +3 racial bonus to bluff checks made to pass as your non-demonic parents race.
- Your ancestors are native to the Abyss, and your origin is Elemental . You are treated as a demon for the purpose of effects that relate to creature origin.
- You have the Alluring Stare power.
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attackextra
| - Increase to +6 at 11th level.
- Increase to +9 at 21st level.
- You gain a +3 bonus to the attack roll.
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Target
| - One creature you can see in the burst.
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Vision
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Usage
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Owner
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Size
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abstract
| - Seemingly carefree half-demons that have a lot more on their minds then they tend to let on. Counter to what their demonic ancestry might suggest, these beings are almost exclusively at home on the prime material plane and have a much greater attachment to both it and the people that live there. A fact that doesn't seem to matter much to the other inhabitants whom also live there. Play an Alu-fiend if you want...
* to be a creature that loves to socialize but has to make sure to blend in without revealing its true identity
* to have a way with words and body language that always leaves you with the advantage
* To be a member of a race that favors the Psion, Wizard, Warlock and Bard classes.
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