abstract
| - Back to Tekken Card Tournament
* Bayonet
* Basic : 10P
* Elite: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 15 Hit.
* Rare: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 25 Hit.
* Seven Star Fist
* Base: 10P
* Elite: 10P: After the attack. When this card comes into play, you gain 3 HP.
* Rare: 10P: After the attack. When this card comes into play, you gain 7 HP.
* Skyscraper Kick
* Base: 10K
* Elite: 7K: Before the attack. If this card is your 4th, the card facing it loses 25 Hit.
* Rare: 10K: Before the attack. If this card is your 4th, the card facing it loses 50 Hit.
* Rising Front Kick
* Base: 9K
* Elite: 8K: After the attack. When this card comes into play, your opponent loses 3 HP.
* Rare: 10K: After the attack. When this card comes into play, your opponent loses 5 HP.
* Hypnotist
* Base: 9P
* Elite: 8P: Before the attack. If your opponent played Strike, you gain 15 Protection.
* Rare: 10P: Before the attack. If your opponent played Strike, you gain 25 Protection.
* Jumping Pirouette
* Base: 8K
* Elite: 8K: Before the attack. If you played Strike, you gain 15 Protection.
* Rare: 10K: Before the attack. If you played Strike, you gain 25 Protection.
* Ji Dan Tui
* Base: 8K
* Elite: 8K: After the attack. When this card comes into play, you gain 10 Protection.
* Rare: 10K: After the attack. When this card comes into play, you gain 20 Protection.
* Flapping Wings
* Base: 9P
* Elite: 8P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 10 Hit.
* Rare: 10P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 8 Hit.
* Nutcracker (UNIQUE)
* Base: 8K
* Elite: 8K: Before the attack. If you and your opponent played Strike, all your Kick cards gain 8 Hit.
* Rare: 10K: Before the attack. If you played Strike, all your Kick cards gain 6 Hit.
* Poison Flower
* Base: 10K
* Elite: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 10 HP.
* Rare: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 8 HP.
* Cyanide
* Base: 8K
* Elite: 8K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 15 Protection.
* Rare: 10K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 10 Protection.
* May Flowers
* Base: 8P
* Elite: 8P: After the attack. If you have no more than 50 HP, you draw one card.
* Rare: 10P: After the attack. If you have no more than 70 HP, you draw one card.
* Raccoon Swing
* Base: 8K
* Elite: 8K: After the attack. If your opponent has at least three cards, you draw one card.
* Rare: 10K: After the attack. If your opponent has at least three cards, you draw one card.
* Rising Axe Kick
* Base: 5K: After the attack. If this card is blocked, you draw one card.
* Elite: 8K: After the attack. If this card is blocked, you draw one card.
* Rare: 10K: After the attack. If this card is blocked, you draw one card.
* Battering Winds (UNIQUE)
* Base: 7P
* Elite: 8P: After the attack. If your opponent played Focus, you draw one card.
* Rare: 10P: After the attack. If your opponent played Focus, you draw one card.
* Flower Power (UNIQUE)
* Base: 6K: After the attack. If your opponent played Strike, your opponent gains 5 HP and you draw one card.
* Elite: 8K: After the attack. If your opponent played Strike, you draw one card.
* Rare: 10K: After the attack. If your opponent played Strike, you draw two cards.
* Mistrust
* Base: 10K: After the attack. If your opponent played Block, you draw one card and lose 5 HP.
* Elite: 5K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 12 Hit.
* Rare: 8K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 10 Hit.
* Street Sweeper Combo
* Base: 5K: After the attack. If you and your opponent played Strike, you draw one card.
* Elite: 8K: After the attack. If you and your opponent played Strike, you draw two cards.
* Rare: 10K: After the attack. If you and your opponent played Strike, you draw two cards.
* Guard Breaker
* Base: 5K: After the attack. If you and your opponent played Block, you draw one card.
* Elite: 8K: After the attack. If you and your opponent played Block, you draw one card.
* Rare: 10K: After the attack. If you and your opponent played Block, you draw one card.
* Hidden Fortune (UNIQUE)
* Base: 5K: After the attack. If this card hits your opponent, you draw one card.
* Elite: 8K: After the attack. If this card hits your opponent, you draw one card.
* Rare: 10K: After the attack. If this card hits your opponent, you draw one card.
* Peg Leg (UNIQUE)
* Base: 2K: After the attack. If you played Strike and your opponent played Block, you draw one card.
* Elite: 4K: After the attack. If you played Strike and your opponent played Block, you draw one card.
* Rare: 8K: After the attack. If you played Strike and your opponent played Block, you draw one card.
* Firecracker (UNIQUE)
* Base: 8K
* Elite: 9K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 3 Hit.
* Rare: 10K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 5 Hit.
* Flower Garden (UNIQUE)
* Base: 8K
* Elite: 10K: Before the attack. If you have five cards, all your Kick cards gain 2 Hit.
* Rare: 10K: Before the attack. If you have five cards, all your Kick cards gain 3 Hit.
* Ruby (UNIQUE)
* Base: 10P
* Elite: 8P: After the attack. If you played Focus, you discard five cards and draw three new cards.
* Rare: 8P: After the attack. If you played Focus, you discard five cards and draw four new cards.
* Phoenix Swipe (UNIQUE)
* Base: 10P
* Elite: 8P: After the attack. If you played Focus, you draw one card and lose 3 HP.
* Rare: 10P: After the attack. If you played Focus, you draw one card.
* Clouded Peak (UNIQUE)
* Base: 5P: After the attack. When this card comes into play, you draw one card and your 1st card loses 5 Hit.
* Elite: 8P: After the attack. When this card comes into play, you draw one card.
* Rare: 3P: After the attack. When this card comes into play, you draw two cards.
* Storming Flower
* Base: 8P: Before the attack. If you and your opponent played Strike, you gain 1 Punch Parry.
* Elite: 9P: Before the attack. If you played Strike, you gain 1 Punch Parry.
* Rare: 10P: Before the attack. If you played Strike, you gain 1 Punch Parry.
* Bolting Rabbit (UNIQUE)
* Base: 10K
* Elite: 20K
* Rare: 30K
* Step Kick
* Base: 6K: After the attack. If your opponent only has Kick cards, you draw one card.
* Elite: 6K: After the attack. If your opponent only has Kick cards, you draw two cards.
* Rare: 8K: After the attack. If your opponent only has Kick cards, you draw three cards.
* Falling Tiger Kick
* Base: 8K: Before the attack. If you have Punch and Kick cards, your 3rd card gains 5 Hit.
* Elite: 6K: After the attack. If you played Focus Break and won, your opponent's second card loses its effect.
* Rare: 10K: After the attack. If you played Focus Break, all your opponent's Punch cards lose their effect.
|