About: Xiaoyu TCT Cards   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Back to Tekken Card Tournament * Bayonet * Basic : 10P * Elite: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 15 Hit. * Rare: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 25 Hit. * Seven Star Fist * Base: 10P * Elite: 10P: After the attack. When this card comes into play, you gain 3 HP. * Rare: 10P: After the attack. When this card comes into play, you gain 7 HP. * Skyscraper Kick * Base: 10K * Elite: 7K: Before the attack. If this card is your 4th, the card facing it loses 25 Hit. * Rare: 10K: Before the attack. If this card is your 4th, the card facing it loses 50 Hit. * Rising Front Kick * Base: 9K * Elite: 8K: After the attack. When this card

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  • Xiaoyu TCT Cards
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  • Back to Tekken Card Tournament * Bayonet * Basic : 10P * Elite: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 15 Hit. * Rare: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 25 Hit. * Seven Star Fist * Base: 10P * Elite: 10P: After the attack. When this card comes into play, you gain 3 HP. * Rare: 10P: After the attack. When this card comes into play, you gain 7 HP. * Skyscraper Kick * Base: 10K * Elite: 7K: Before the attack. If this card is your 4th, the card facing it loses 25 Hit. * Rare: 10K: Before the attack. If this card is your 4th, the card facing it loses 50 Hit. * Rising Front Kick * Base: 9K * Elite: 8K: After the attack. When this card
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  • Back to Tekken Card Tournament * Bayonet * Basic : 10P * Elite: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 15 Hit. * Rare: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 25 Hit. * Seven Star Fist * Base: 10P * Elite: 10P: After the attack. When this card comes into play, you gain 3 HP. * Rare: 10P: After the attack. When this card comes into play, you gain 7 HP. * Skyscraper Kick * Base: 10K * Elite: 7K: Before the attack. If this card is your 4th, the card facing it loses 25 Hit. * Rare: 10K: Before the attack. If this card is your 4th, the card facing it loses 50 Hit. * Rising Front Kick * Base: 9K * Elite: 8K: After the attack. When this card comes into play, your opponent loses 3 HP. * Rare: 10K: After the attack. When this card comes into play, your opponent loses 5 HP. * Hypnotist * Base: 9P * Elite: 8P: Before the attack. If your opponent played Strike, you gain 15 Protection. * Rare: 10P: Before the attack. If your opponent played Strike, you gain 25 Protection. * Jumping Pirouette * Base: 8K * Elite: 8K: Before the attack. If you played Strike, you gain 15 Protection. * Rare: 10K: Before the attack. If you played Strike, you gain 25 Protection. * Ji Dan Tui * Base: 8K * Elite: 8K: After the attack. When this card comes into play, you gain 10 Protection. * Rare: 10K: After the attack. When this card comes into play, you gain 20 Protection. * Flapping Wings * Base: 9P * Elite: 8P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 10 Hit. * Rare: 10P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 8 Hit. * Nutcracker (UNIQUE) * Base: 8K * Elite: 8K: Before the attack. If you and your opponent played Strike, all your Kick cards gain 8 Hit. * Rare: 10K: Before the attack. If you played Strike, all your Kick cards gain 6 Hit. * Poison Flower * Base: 10K * Elite: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 10 HP. * Rare: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 8 HP. * Cyanide * Base: 8K * Elite: 8K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 15 Protection. * Rare: 10K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 10 Protection. * May Flowers * Base: 8P * Elite: 8P: After the attack. If you have no more than 50 HP, you draw one card. * Rare: 10P: After the attack. If you have no more than 70 HP, you draw one card. * Raccoon Swing * Base: 8K * Elite: 8K: After the attack. If your opponent has at least three cards, you draw one card. * Rare: 10K: After the attack. If your opponent has at least three cards, you draw one card. * Rising Axe Kick * Base: 5K: After the attack. If this card is blocked, you draw one card. * Elite: 8K: After the attack. If this card is blocked, you draw one card. * Rare: 10K: After the attack. If this card is blocked, you draw one card. * Battering Winds (UNIQUE) * Base: 7P * Elite: 8P: After the attack. If your opponent played Focus, you draw one card. * Rare: 10P: After the attack. If your opponent played Focus, you draw one card. * Flower Power (UNIQUE) * Base: 6K: After the attack. If your opponent played Strike, your opponent gains 5 HP and you draw one card. * Elite: 8K: After the attack. If your opponent played Strike, you draw one card. * Rare: 10K: After the attack. If your opponent played Strike, you draw two cards. * Mistrust * Base: 10K: After the attack. If your opponent played Block, you draw one card and lose 5 HP. * Elite: 5K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 12 Hit. * Rare: 8K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 10 Hit. * Street Sweeper Combo * Base: 5K: After the attack. If you and your opponent played Strike, you draw one card. * Elite: 8K: After the attack. If you and your opponent played Strike, you draw two cards. * Rare: 10K: After the attack. If you and your opponent played Strike, you draw two cards. * Guard Breaker * Base: 5K: After the attack. If you and your opponent played Block, you draw one card. * Elite: 8K: After the attack. If you and your opponent played Block, you draw one card. * Rare: 10K: After the attack. If you and your opponent played Block, you draw one card. * Hidden Fortune (UNIQUE) * Base: 5K: After the attack. If this card hits your opponent, you draw one card. * Elite: 8K: After the attack. If this card hits your opponent, you draw one card. * Rare: 10K: After the attack. If this card hits your opponent, you draw one card. * Peg Leg (UNIQUE) * Base: 2K: After the attack. If you played Strike and your opponent played Block, you draw one card. * Elite: 4K: After the attack. If you played Strike and your opponent played Block, you draw one card. * Rare: 8K: After the attack. If you played Strike and your opponent played Block, you draw one card. * Firecracker (UNIQUE) * Base: 8K * Elite: 9K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 3 Hit. * Rare: 10K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 5 Hit. * Flower Garden (UNIQUE) * Base: 8K * Elite: 10K: Before the attack. If you have five cards, all your Kick cards gain 2 Hit. * Rare: 10K: Before the attack. If you have five cards, all your Kick cards gain 3 Hit. * Ruby (UNIQUE) * Base: 10P * Elite: 8P: After the attack. If you played Focus, you discard five cards and draw three new cards. * Rare: 8P: After the attack. If you played Focus, you discard five cards and draw four new cards. * Phoenix Swipe (UNIQUE) * Base: 10P * Elite: 8P: After the attack. If you played Focus, you draw one card and lose 3 HP. * Rare: 10P: After the attack. If you played Focus, you draw one card. * Clouded Peak (UNIQUE) * Base: 5P: After the attack. When this card comes into play, you draw one card and your 1st card loses 5 Hit. * Elite: 8P: After the attack. When this card comes into play, you draw one card. * Rare: 3P: After the attack. When this card comes into play, you draw two cards. * Storming Flower * Base: 8P: Before the attack. If you and your opponent played Strike, you gain 1 Punch Parry. * Elite: 9P: Before the attack. If you played Strike, you gain 1 Punch Parry. * Rare: 10P: Before the attack. If you played Strike, you gain 1 Punch Parry. * Bolting Rabbit (UNIQUE) * Base: 10K * Elite: 20K * Rare: 30K * Step Kick * Base: 6K: After the attack. If your opponent only has Kick cards, you draw one card. * Elite: 6K: After the attack. If your opponent only has Kick cards, you draw two cards. * Rare: 8K: After the attack. If your opponent only has Kick cards, you draw three cards. * Falling Tiger Kick * Base: 8K: Before the attack. If you have Punch and Kick cards, your 3rd card gains 5 Hit. * Elite: 6K: After the attack. If you played Focus Break and won, your opponent's second card loses its effect. * Rare: 10K: After the attack. If you played Focus Break, all your opponent's Punch cards lose their effect.
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