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An Entity of Type : dbkwik:resource/cGcZeZJW7y_6yGNCXebiUw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Honor
  • Honor
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  • Honor
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  • Honor is a virtual resource in Stronghold 2 and Stronghold Legends. It is gained through several means as listed below and is needed to gain promotions in Kingmaker games, recruiting certain kinds of troops and to purchase neutral estates.
  • Honor is a faction ability in Might & Magic: Heroes VI. This faction ability is availabe only to Sanctuary heroes. The gauge is filled when enemy creatures, that have not been hit in the current turn yet, are attacked. Last 1 turn, cooldown is 1 turn.
  • The case of an assaulted found in a park leads to an investigation involving a clash of cultures and a family's honor.
  • Honor is a map featured in Battlefield 2: Modern Combat. It pits the United States Marine Corps against the People's Liberation Army.
  • Honor is a suffix that can appear on Jewels. It provides a small Replenish Life bonus. It doesn't start spawning on items until Item Level 47. The formula for how much life is actually replenished comes fairly close to .1 life per second for every Replenish Life, or 1 life every 10 seconds.
  • Honor among the Kencyrath is one of their defining characteristics: Arribek sen Tenzi describes them as "the race best known in Rathillien for a certain—ah—inflexibility in matters concerning honor". Honor appears to be largely defined as adherence to the Law, the rigid code handed down the generations and possibly derived from the Kencyr God. The rigidity of the Kencyr Honor Code is relaxed for Kencyr priests as they are frequently mind damaged. In addition ingorance of the dishonorable nature of a deed is considered an exceptable excuse by the Arrin-ken.
  • The Honor was one of the capital ships used by the Yevetha of the Duskhan League during the genocidal Great Purge in 16-17 ABY.
  • Honor is a piece of unique armor in Fallout 4.
  • Honor is a Notorious Monster from Final Fantasy XI: Rise of the Zilart. It is encountered alongside Valor in San d'Oria Mission 8-1: Coming of Age.
  • What separates us from them? Honor. We have it, they do not. And without it, even if they win, they will lose in the end. For a victory without honor is like a well without water--empty, and useless. Honor is the mortar that binds friends and the foundation upon which to build a future. Men who fight dishonorably are building their empire on sand.--Caradel Bluestride, Order Commander, speech before the last stand of the Divine Company
  • Honor is a vague term referring to the building of honor points via PvP to gain rewards. Prior to the Patch 2.0, it was also the label for the tab on the player character's paper doll window that displayed the honor earned by the character; after the patch this tab was renamed "PvP". However, the tab still retains its "H" key shortcut to display.
  • After a season packed with grueling challenges, only two chefs remain to battle it out for the ultimate title of Iron Chef. The challengers head to New York for a Thanksgiving-themed showdown in legendary Kitchen Stadium where they face a true Iron Chef challenge: Prepare five creative and delicious dishes in 60 minutes. In the end, only one chef will reign supreme to earn the title of The Next Iron Chef.
  • Honor was a hard-working, faithful young servant of the Good Faith Church. She was also a member of the church's specialized group, A.P.U., which stood for "Abstinence Purifies Us." After Honor locked up the diner where she worked for the night and left some leftovers next to Slim, who was slumped and snoring against the building, she walked to her car. She became aware that someone was watching her, and started to panic. She ran, but fell and dropped her car keys under an SUV. She crawled under the vehicle to retrieve them. A dark figure appeared and lifted the SUV while surrounded by bright blue light. She was knocked out and abducted.
  • Does not include Ascension & Kingdom bonuses Rare: +1 Attack, +1 Life, +1 Armor Ultra Rare: +1 Attack, +1 Life, +2 Armor Epic: +2 Attack, +1 Life, +1 Armor Legendary: +1 Attack, +1 Life, +2 Armor Mythic: +2 Attack, +2 Life, +3 Armor
  • Honor is the implemented point system that lets you gain or lose points, mostly used to describe if a player is good (positive points) or bad (negative points).
  • Honor is perhaps most well known for its fickle yet always temperate weather. The planet is regarded as a symbol of perfect balance by Taoists, many of whom have made their home on the planet. Both Taoist and Shaolin Buddhist temples are a common sight. Not surprisingly, Honor features a sizable Asian population. Honor's inhabitants have deliberately kept the planet relatively low-tech by unspoken agreement. As a result, most modern trappings are often hidden away from plain view. Even the spaceport is a frequently overlooked feature by tourists.
  • Honor is a statistic that is only usable as a status symbol. It is not used to buy anything and provides no additional stats to your hero. It is gained and loss by participating in tournaments which pit your defending hero against other castles defending units that are no occupied by hero missions.
  • The brutal rape and murder of a nun and similar attack on a photographer’s assistant who escapes death leads Amsterdam to remember similar crimes he witnessed in the 1800s when he was a coachman for a wealthy landowner. Meanwhile, Amsterdam and Sara get better acquainted on the “Honor” episode of NEW AMSTERDAM
  • It's best to do it to people higher than your city honor because you will then lose less honor for losing an attack, and gain more honor than winning. Despite its prominence in MvM, its only real use is for achievements that give AP/Game Center Points/Google Play Points. The only other use is just for showing off one's strength in BMC, which is rather trivial.
  • __NOEDITSECTION__ File:Nav bar left.png Honor File:Nav bar right.png File:Item Card.png Honor File:Honor.jpg File:Item Border Silver.png File:Rare Gem.png File:Battle Icon 2.png 3 File:Trade Icon 2.png 3 File:Intrigue Icon 2.png 0 Rare +8% to Aid when attacking or defending, +8% to Bribe when attacking or defending
  • Honor is the twentieth episode of Cybertron. It first aired in the United States on October 14, 2005 on Cartoon Network.
  • Honor is one of the Eight Virtues. Honor, founded on the principles of Courage and Truth, is the courage to stand for the truth, against any odds. It is the courage to stand for truth regardless of the circumstances. On a grassy plain on the southeastern shore of Britannia, Trinsic's honorable paladins impress visitors with their courage and devotion to truth. The Shrine of Honor is situated southwest of Trinsic, near the Cape of Heroes.
  • The blade warrior katana. Equip it with a mask to receive its divine protection. == Who Can Use? ==__NOEDITSECTION__ == How To Obtain ==__NOEDITSECTION__
  • When a box filled with POW support bracelets is found in an abandoned drug den, Det. Rush re-investigates the 1973 shooting of Carl, a veteran of the Vietnam War.
  • Lacking a set of laws, or, in fact, any legal system outside of the Litany, personal Honor is one of the most important facets of a Garou's personality and reputation. A combination of integrity, honesty and fairness, Honor is the Philodox's arena, where the Garou can excel through just and proper actions. Often forgotten in the heat of glorious battle, or suppressed in the interests of intellectual success, Honor is the most difficult type of Renown to garner, but often the most respected. To be Honorable, in the eyes of the Garou, is to adhere to a code of ethics no matter the consequence. Frenzy is the honorable Garou's nightmare, as any vile deed might take place behind the veil of rage.
  • The definition of honor varied widely between cultures, as did the importance placed upon it. Honor was normally synonymous with dignity and referred to the upholding of one's values. The Klingons were notorious for the emphasis they placed on honor. This may have been a more abstract way of viewing honor. But, as notions of honor were often very subjective, putting emphasis on clear objects (i.e., victory) made the Klingons able to deduce the honorable conduct (i.e., means used to achieve victory).
  • Similar to the concept of a "karma meter", Honor is a numerical measure of how "good" the Hero is. A high Honor shows that the Hero is righteous, self-sacrificing, and kind. A low Honor shows that the Hero is dishonest, selfish, and even cruel. Honor is not something that is truly needed like a skill would be. A Hero can complete his adventure with any measure of Honor, high or low. A Thief, for example, will tend to have a low Honor due to his propensity for theft. Honor is mostly a personal measure.
  • Honor acts like karma in Calradia; virtuous deeds increase your honor whilst unethical deeds decrease it, resulting in correspondingly positive or negative consequences. Your character's honor starts at 0, and can range from -99 to +99 (except in Warband where the range is greater). Unlike Controversy, honor will not change due to the passing of time.
  • Honor El honor representa lo importante y conocido que eres dentro de tu empresa. Un honor elevado indicaría que eres considerado como un héroe para empresa, mientras que un honor bajo significa que no eres más que un simple piloto. El honor se consigue destruyendo alienígenas y naves de otras empresas, aunque también hay algunas pruebas que te proporcionan algo de honor adicional.Tener un honor positivo te permitirá vender recursos a un precio más elevado, consiguiendo así más beneficios en cada venta. Además te permitirá escalar puestos en el ranking de jugadores y mejorar tu rango.Al igual que el honor crece al realizar labores en beneficio de tu empresa, también puede decrecer si realizas acciones poco éticas, como robar cajas de alienígenas que pertenecen a otro jugador o destruir nav
Tribute
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naval
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