Blood of Bahamut Developers Publishers Release dates Genre Game modes Ratings Platforms Blood of Bahamut is a title from Square Enix for the Nintendo DS. It was developed by Think & Feel, the team who last created Final Fantasy XII: Revenant Wings. As of yet there has been no reported connection to the earlier game, Bahamut Lagoon. Blood of Bahamut features real-time action, however, the developers urge that tactics and preparation are the keys to victory, rather than reflexes.
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| - <default>Blood of Bahamut</default> Developers Publishers Release dates Genre Game modes Ratings Platforms Blood of Bahamut is a title from Square Enix for the Nintendo DS. It was developed by Think & Feel, the team who last created Final Fantasy XII: Revenant Wings. As of yet there has been no reported connection to the earlier game, Bahamut Lagoon. Blood of Bahamut features real-time action, however, the developers urge that tactics and preparation are the keys to victory, rather than reflexes.
- Ignition Entertainment trató de licenciar el juego al extranjero en el mercado Norteamericano; sin embargo, Square Enix rechazó la oferta. Ignition's Shane Bettenhausen explicó, "Contactamos con ellos y no estaban interesados en su licencia. Por el tipo de acuerdo con ellos [Square Enix] probablemente no lo distribuirían aquí, así que valía la pena intentarlo". Sin embargo actualmente hay un proyecto de traducción realizado por fans del juego. Categoría:Juegos Categoría:Juegos para DS
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| - <default>Blood of Bahamut</default> Developers Publishers Release dates Genre Game modes Ratings Platforms Blood of Bahamut is a title from Square Enix for the Nintendo DS. It was developed by Think & Feel, the team who last created Final Fantasy XII: Revenant Wings. As of yet there has been no reported connection to the earlier game, Bahamut Lagoon. Blood of Bahamut features real-time action, however, the developers urge that tactics and preparation are the keys to victory, rather than reflexes.
- Ignition Entertainment trató de licenciar el juego al extranjero en el mercado Norteamericano; sin embargo, Square Enix rechazó la oferta. Ignition's Shane Bettenhausen explicó, "Contactamos con ellos y no estaban interesados en su licencia. Por el tipo de acuerdo con ellos [Square Enix] probablemente no lo distribuirían aquí, así que valía la pena intentarlo". Sin embargo actualmente hay un proyecto de traducción realizado por fans del juego. Categoría:Juegos Categoría:Juegos para DS
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