rdfs:comment
| - After starting the game, you will be presented with a loading screen as the game pre-caches data, then the main menu shows up. Here you can:
* Start a new game,
* Continue a previously saved game,
* View and modify the game's settings,
* Look at the credits, which tell you more about the creators of the game,
* or quit the game.
- "Main Menu" is an unofficial name for an instrumental composition from Yu-Gi-Oh! Forbidden Memories. It is played in the main menu.
- Welcome to Zelda Fanon Wiki: the Center for all Zelda Fanfiction!
- Codexhak 12:46, July 23, 2013 (UTC)
- Main_Menu is a…shit
- The Main Menu in FFXI is where most of the major interface windows for the game can be accessed. The main menu has two pages, press your move left / move right keys to switch pages. Some main menu functions have a text Command associated with them.
- Main Menu is the forty-fifth track in the Resident Evil 7: Biohazard Original Soundtrack.
- The main menu is a menu at the side of the RK game screen.
* My home
* My profile
* My mail
* Events
* My friends
* Town
* Duchy Above the main menu is a quick status area which shows the player's current financial situation, health and job status. Below the main menu can be found an AAP news ticker.
- The Main Menu is found on the starting screen of the game. It includes the Secret code input screen, language selection, sound effect mute/unmute, music mute/unmute and Google Play connection (if playing on Android).
- Old features included a quick switch between Standard Detail and High Detail, toggling the animated background directly from the Main Menu, a small comparison of free and members gameplay, and switching worlds (before the Lobby update).
- Old features included a quick switch between Standard Detail and High Detail, toggling the animated background directly from the Main Menu and a small comparison of free and members gameplay.
- The main menu in video-games is where most games start. This menu usually leads to game modes, options or other menus. In the Carmageddon series, the main menu does the same. From the main menu, the player may choose to load the game or start a new race, amongst other things. In Carmageddon II however, the main menu allows immediate access to a race.
- Shows five recent Highlights and Play of the Games. This option is only visible if the player receive a Highlight. This option will not be visible after logging into the game, for after logging out, all data will be cleared from the Highlights menu.
- Clicking Start New Game brings you to the "Select Difficulty" page. Here, you can select from 4 difficulties: Easy, Moderate, Difficult, and Impossible. After selecting the difficulty, you now must select your course location. Each location has its own name, bonus, size, and cost. You start out with 100,000 simoleons to purchase a location (the same for all difficulties), which range from 50,000 to 1,000,000 simoleons. A yellow tack means that location is available, black means insufficient funds, and purple means already purchased. Picking a location brings you right into the game, where a mini tutorial is begun to get the player started on the right foot.
- The Main Menu is used in all the halo games to access many different features. The basics are usually to start a new campaign, load campaign, multi player and game options. One major addition to the halo 3 menu and overall design was the ability to select the dildo your spartan has equipted, the most famous of being the katana which was loved by asians who loved to use it on their tight ones. Halo wars took this to the next level, being able to select your favourite leader and then activate there dildo usage power which laid mayhem on the battle field with white and purple goo alike.
- The main menu is the opening screen of Team Fortress 2. Upon the initial opening of the game's menu, one of the soundtrack songs will play, but it will not loop or play again until the game is restarted. The main menu can also be opened while connected to a server (the default key to open the menu is Esc). There are four possible map backgrounds and selection of possible class images depending upon active Holidays or special Updates.
- The menu contains links to almost all of the actions that you might need to preform on a planet. The menu items are as follows: Overview: This shows a summary of what is happening on your selected planet such as what is being built or researched as well as some basic stats about the planet. This page also allows you to change your selected planet. Resources: This page allows you to manage your resources and upgrade your mines and other resource buildings. Facilities: Facilities, such as the Robotics Factory and Shipyard can be built and upgraded on this page.
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abstract
| - After starting the game, you will be presented with a loading screen as the game pre-caches data, then the main menu shows up. Here you can:
* Start a new game,
* Continue a previously saved game,
* View and modify the game's settings,
* Look at the credits, which tell you more about the creators of the game,
* or quit the game.
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