About: SD Gundam G Generation Overworld Stage: Overworld 4   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Player Units: Player Team Enemy Units: Gundam AGE-1 Normal - Generation System II Zeta Gundam - Generation System II Guarder (Type III) - Generation System I (x3) Enemy Reinforcements 1: -Trigger: Automatically on Turn 2 ∀ Gundam (Power Unlocked) - Generation System I Gundam Ez8 - Generation System I Enemy Reinforcements 2: -Trigger: Automatically on Turn 3 Beginning 30 Gundam - Generation System I Gundam GP01-Fb - Generation System I Enemy Reinforcements 3: -Trigger: Automatically on Turn 4 Gundam F90 (Full Equipment) - Generation System I Alex (Chobham Armor) - Generation System I Enemy Reinforcements 4: -Trigger: Automatically on Turn 5 ZZ Gundam - Generation System I Ex-S Gundam - Generation System I Enemy Reinforcements 5: -Trigger: Automatically on Turn 6 Neo Gundam - Generation Syst

AttributesValues
rdfs:label
  • SD Gundam G Generation Overworld Stage: Overworld 4
rdfs:comment
  • Player Units: Player Team Enemy Units: Gundam AGE-1 Normal - Generation System II Zeta Gundam - Generation System II Guarder (Type III) - Generation System I (x3) Enemy Reinforcements 1: -Trigger: Automatically on Turn 2 ∀ Gundam (Power Unlocked) - Generation System I Gundam Ez8 - Generation System I Enemy Reinforcements 2: -Trigger: Automatically on Turn 3 Beginning 30 Gundam - Generation System I Gundam GP01-Fb - Generation System I Enemy Reinforcements 3: -Trigger: Automatically on Turn 4 Gundam F90 (Full Equipment) - Generation System I Alex (Chobham Armor) - Generation System I Enemy Reinforcements 4: -Trigger: Automatically on Turn 5 ZZ Gundam - Generation System I Ex-S Gundam - Generation System I Enemy Reinforcements 5: -Trigger: Automatically on Turn 6 Neo Gundam - Generation Syst
dcterms:subject
abstract
  • Player Units: Player Team Enemy Units: Gundam AGE-1 Normal - Generation System II Zeta Gundam - Generation System II Guarder (Type III) - Generation System I (x3) Enemy Reinforcements 1: -Trigger: Automatically on Turn 2 ∀ Gundam (Power Unlocked) - Generation System I Gundam Ez8 - Generation System I Enemy Reinforcements 2: -Trigger: Automatically on Turn 3 Beginning 30 Gundam - Generation System I Gundam GP01-Fb - Generation System I Enemy Reinforcements 3: -Trigger: Automatically on Turn 4 Gundam F90 (Full Equipment) - Generation System I Alex (Chobham Armor) - Generation System I Enemy Reinforcements 4: -Trigger: Automatically on Turn 5 ZZ Gundam - Generation System I Ex-S Gundam - Generation System I Enemy Reinforcements 5: -Trigger: Automatically on Turn 6 Neo Gundam - Generation System I Gundam F91 - Generation System I Enemy Reinforcements 6: -Trigger: Automatically on Turn 7 Xi Gundam - Generation System I Gundam Griepe - Generation System I Enemy Reinforcements 7: -Trigger: Automatically on Turn 8 Crossbone Gundam X-1 Full Cloth - Generation System I Gundam DX - Generation System I Enemy Reinforcements 8: -Trigger: Automatically on Turn 9 God Gundam - Generation System I V2 Assault-Buster - Generation System I Enemy Reinforcements 9: -Trigger: Automatically on Turn 10 Destiny Gundam - Generation System I Nu Gundam - Generation System I Enemy Reinforcements 10: -Trigger: Automatically on Turn 11 Unicorn Gundam - Generation System I Wing Gundam Zero - Generation System I Enemy Reinforcements 11: -Trigger: Automatically on Turn 12 Strike Freedom Gundam - Generation System I 00 Qan [T] - Generation System I Enemy Reinforcements 12: -Trigger: Automatically on Turn 13 Gundam - Generation System I Generation Break 1 Enemy Reinforcements: Guarder (Type III) - Generation System I (x3) Secret Break 1 Enemy Reinforcements: Gundam Ground Type - Generation System I Gundam Unit 4 (Bst) - Generation System I Gundam GP00 - Generation System I Gundam Mk-V - Generation System I Gundam F90 (Mars Zeon) - Generation System I Silhouette Gundam - Generation System I Mandala Gundam - Generation System I Hyperion Gundam - Generation System I Gundam Asterea - Generation System I 0 Gundam (Combat Deployment Type) - Generation System I Generation Break 2 Enemy Reinforcements: Guarder (Type III) - Generation System I (x3) Secret Break 2 Enemy Reinforcements: Gundam Unit 5 (Bst) - Generation System I Gundam Unit 7 - Generation System I Crossbone Gundam X-2 Kai - Generation System I Kowloon Gundam - Generation System I Legend Gundam - Generation System I Dreadnought Gundam - Generation System I Arche Gundam - Generation System I Delta Gundam - Generation System I Gundam Burnlapius - Generation System I Gundam AGE-2 Normal - Generation System I Core Impact Enemy Reinforcement Copy Neuro (x8) Strategy: ???
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software