About: Wayne Kresky   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Wayne Kresky was an elderly Imagineer and one of the first to be hired by Walt E. Disney. He was the mentor and creator of the The Kingdom Keepers. Wayne was an Imagineer and personally knew Walt E. Disney. He was a great friend and mentor to the Keepers, especially to Finn. Wayne Kresky was named after an employee who worked with Splash Mountain in Walt Disney World (now retired). Ridley Pearson was going to name him Bob but met the employee and changed his mind.

AttributesValues
rdf:type
rdfs:label
  • Wayne Kresky
rdfs:comment
  • Wayne Kresky was an elderly Imagineer and one of the first to be hired by Walt E. Disney. He was the mentor and creator of the The Kingdom Keepers. Wayne was an Imagineer and personally knew Walt E. Disney. He was a great friend and mentor to the Keepers, especially to Finn. Wayne Kresky was named after an employee who worked with Splash Mountain in Walt Disney World (now retired). Ridley Pearson was going to name him Bob but met the employee and changed his mind.
  • Wayne Kresky is an elder Disney Imagineer hired by Walt Disney himself in the young adult book series, the Kingdom Keepers. He came up with the idea to make the DHIs to save the parks from the Overtakers, using the idea of them becoming hologram guides as an excuse. He lives above the firestation on Main Street. Throughout the stories, Wayne helps the Keepers through whatever means he can, such as his riddles and sending his daughter Wanda to assist when he needs to hide from the Overtakers. He has been taken hostage before, but was rescued by the Keepers.
Alliance
  • Disney Characters, Disney World
Alignment
  • Good
Goal
  • To preserve the magic in the Disney Parks
dcterms:subject
Row 4 info
  • White
Row 7 title
  • Status
Row 1 info
  • Wayne Kresky
Dislikes
  • The Overtakers
Row 4 title
  • Hair color
Row 2 info
  • Unknown
Row 6 info
  • Wanda
Row 5 info
  • Blue
Row 2 title
  • Nickname
Row 6 title
  • Relations
Row 5 title
  • Eye color
Row 3 info
  • Unknown
Row 3 title
  • Age
Row 7 info
  • Deceased
dbkwik:disney/prop...iPageUsesTemplate
Inspiration
  • Wayne Wonka
Box Title
  • Wayne Kresky
Games
  • Kingdom Keepers Online, Race to Save the Magic
Likes
  • Disney
Appearance
  • White hair, Blue eyes, Kind smile, Ancient face
Name
  • Wayne Kresky
Personality
  • Kind, Preoccupied, Concerned
dbkwik:kingdom-kee...iPageUsesTemplate
dbkwik:kingdomkeep...iPageUsesTemplate
rides
  • Kingdom Keepers Quest
Alias
  • "Wayne" "The Old Dude" "W"
Enemies
  • The Overtakers, Maleficent, Chernabog, Claude Frollo The Evil Queen, Cruella De Vil
Powers
  • Clairvoyance
Home
  • Orlando, Florida
Occupation
  • Disney Imagineer
Family
  • Wanda Alcott
Fullname
  • Wayne Kresky
Friends
  • Finn Whitman, Amanda Lockhart, Terrence Maybeck, Dell Philby, Charlene Turner, Willa Angelo, Jess Lockhart, Dillard Cole, Wanda Alcott
Quote
  • "Finn, you are the leader"
abstract
  • Wayne Kresky was an elderly Imagineer and one of the first to be hired by Walt E. Disney. He was the mentor and creator of the The Kingdom Keepers. Wayne was an Imagineer and personally knew Walt E. Disney. He was a great friend and mentor to the Keepers, especially to Finn. Wayne Kresky was named after an employee who worked with Splash Mountain in Walt Disney World (now retired). Ridley Pearson was going to name him Bob but met the employee and changed his mind.
  • Wayne Kresky is an elder Disney Imagineer hired by Walt Disney himself in the young adult book series, the Kingdom Keepers. He came up with the idea to make the DHIs to save the parks from the Overtakers, using the idea of them becoming hologram guides as an excuse. He lives above the firestation on Main Street. In Disney After Dark, Wayne commissions the five Keepers to fight the Overtakers. He works to help them understand Walt's plan to use his original pen, which has the power to slay characters if they're jabbed with it and bring to life objects drawn on paper. After capturing de facto leader of the Overtakers, Maleficent, they use the pen to create a fireworks show after Midnight. Throughout the stories, Wayne helps the Keepers through whatever means he can, such as his riddles and sending his daughter Wanda to assist when he needs to hide from the Overtakers. He has been taken hostage before, but was rescued by the Keepers. In the Seventh Book, Wayne has been missing for some time, having gone underground after the Overtakers framed him for stealing files on the Missing Mickey. During the battle in Toon Town with Tia Dalma, Cruella De Vil, Evil Queen and Judge Doom, this brave and kindly Imagineer gives his life to save Willa from Doom's blade. Wayne left many clues behind, such as his golden watch. Finn used this and himself as a lightning rod to slay Chernabog. Wayne's spirit spoke to Finn through Mickey, telling him that the job Walt had given him was now done and the Disney parks were now protected by the legendary Children of Light/Kingdom Keepers.
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