About: 0 HP character bug   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If Raise is used with a 0 Vitality/Spirit character outside of battle, it can produce a 0 HP living character. In the SNES version, getting into a battle with such a character will revert the character to Knocked Out and make them unable to be revived during battle, while in the Advance version, the character will be revived with 1 HP.

AttributesValues
rdfs:label
  • 0 HP character bug
rdfs:comment
  • If Raise is used with a 0 Vitality/Spirit character outside of battle, it can produce a 0 HP living character. In the SNES version, getting into a battle with such a character will revert the character to Knocked Out and make them unable to be revived during battle, while in the Advance version, the character will be revived with 1 HP.
dcterms:subject
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
abstract
  • If Raise is used with a 0 Vitality/Spirit character outside of battle, it can produce a 0 HP living character. In the SNES version, getting into a battle with such a character will revert the character to Knocked Out and make them unable to be revived during battle, while in the Advance version, the character will be revived with 1 HP.
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