About: Klink Pakkuri   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Klink Pakkuri is a tinker. According to him at least 237 devices have been created because a tinker saw a spell fail and wanted to one-up the caster — all of them his. He got tired of the failed spells of the human mage he used to travel with, and decided to show him how things were supposed to be done. During one stop in Theramore to help the mage recuperate from the wounds he received on their last adventure, Klink started thinking about how dangerous it was to travel with his friend, and what the chances were they would get into more trouble if he went out again. With a little study and a lot of math, he finally cobbled together what he called a probability generator, based on his experience, and tried it out. The first thing he asked it was if adventuring with the mage was a good idea.

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  • Klink Pakkuri
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  • Klink Pakkuri is a tinker. According to him at least 237 devices have been created because a tinker saw a spell fail and wanted to one-up the caster — all of them his. He got tired of the failed spells of the human mage he used to travel with, and decided to show him how things were supposed to be done. During one stop in Theramore to help the mage recuperate from the wounds he received on their last adventure, Klink started thinking about how dangerous it was to travel with his friend, and what the chances were they would get into more trouble if he went out again. With a little study and a lot of math, he finally cobbled together what he called a probability generator, based on his experience, and tried it out. The first thing he asked it was if adventuring with the mage was a good idea.
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dbkwik:wowwiki/pro...iPageUsesTemplate
abstract
  • Klink Pakkuri is a tinker. According to him at least 237 devices have been created because a tinker saw a spell fail and wanted to one-up the caster — all of them his. He got tired of the failed spells of the human mage he used to travel with, and decided to show him how things were supposed to be done. During one stop in Theramore to help the mage recuperate from the wounds he received on their last adventure, Klink started thinking about how dangerous it was to travel with his friend, and what the chances were they would get into more trouble if he went out again. With a little study and a lot of math, he finally cobbled together what he called a probability generator, based on his experience, and tried it out. The first thing he asked it was if adventuring with the mage was a good idea. The machine spat out a piece of paper saying "No." To test it, the tinker traveled with the mage once more, and lost a finger when he fumbled an explosive. Satisfied, he walked away from the mage, leaving him in battle.
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