About: Left 4 Dead/Useful Notes   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When adding note to this page, please keep it well-balanced between being informative and Brevity Is Wit. Anything that requires more than two sentences to explain is and belongs on the L4D Wiki. * Healthpacks: They heal 80% of your injuries and reset your incap count, rather than healing an exact amount of health. * "International" version weapons: If you come across a weapon you haven't seen before, it's because you're playing with someone that has the German version of the game. * Hunter pounce damage: Not determined by how high above the survivors you reach, but rather how far the spot you jump from is to where you land. * Boomer vomit has a sort of cooldown effect. If a boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when th

AttributesValues
rdfs:label
  • Left 4 Dead/Useful Notes
rdfs:comment
  • When adding note to this page, please keep it well-balanced between being informative and Brevity Is Wit. Anything that requires more than two sentences to explain is and belongs on the L4D Wiki. * Healthpacks: They heal 80% of your injuries and reset your incap count, rather than healing an exact amount of health. * "International" version weapons: If you come across a weapon you haven't seen before, it's because you're playing with someone that has the German version of the game. * Hunter pounce damage: Not determined by how high above the survivors you reach, but rather how far the spot you jump from is to where you land. * Boomer vomit has a sort of cooldown effect. If a boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when th
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
abstract
  • When adding note to this page, please keep it well-balanced between being informative and Brevity Is Wit. Anything that requires more than two sentences to explain is and belongs on the L4D Wiki. * Healthpacks: They heal 80% of your injuries and reset your incap count, rather than healing an exact amount of health. * "International" version weapons: If you come across a weapon you haven't seen before, it's because you're playing with someone that has the German version of the game. * Hunter pounce damage: Not determined by how high above the survivors you reach, but rather how far the spot you jump from is to where you land. * Boomer vomit has a sort of cooldown effect. If a boomer explodes on someone that has been vomited on, the effects won't stack and will wear off when the vomit was timed to normally. * Teamwork is just as important for the infected team as it is for the survivors. If you don't attack with your teammates, even mediocre survivors will make all your attacks worthless.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software