About: Flamecaller Zazrak   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Flamecaller Zazrak
  • Flamecaller Zazrak
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
implemented
  • 8(xsd:double)
Behavior
  • Fights in distance.
creatureclass
  • Lizards
  • Reptiles
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 100(xsd:integer)
convince
  • --
  • --
deathDmgMod
  • 100(xsd:integer)
iceDmgMod
  • 110(xsd:integer)
behaviour
  • Fights in distance.
Summon
  • --
  • --
actualname
  • Flamecaller Zazrak
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 100(xsd:integer)
MaxDmg
  • 560(xsd:integer)
earthDmgMod
  • 0.0
isboss
  • yes
  • yes
drownDmgMod
  • 100(xsd:integer)
illusionable
  • ?
  • no
Loot
  • 0(xsd:integer)
primarytype
  • High Class Lizards
  • High Class Lizards
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Name
  • Flamecaller Zazrak
  • Flamecaller Zazrak
Abilities
  • Melee , Stalagmite , Fireball , Self-Healing , Invisibility, Summons 2 Dragon Hatchlings , Summons 2-3 Fire Elementals.
  • Melee , Stalagmite , Fireball , Self-Healing , Invisibility, Summons 2 Dragon Hatchlings , Summons 2-3 Fire Elementals.
Exp
  • 2000(xsd:integer)
  • 3031(xsd:integer)
Ratio
  • ?
Notes
  • Lizard Dragon Priest's boss, spawns with 0-2 Lizard Legionnaires and 0-2 Lizard High Guards. 300px|Player killing the Flamecaller Zazrak
  • Lizard Dragon Priest's boss, spawns with 0-2 Lizard Legionnaires and 0-2 Lizard High Guards. 300px|Player killing the Flamecaller Zazrak
HP
  • 2690(xsd:integer)
  • 3000(xsd:integer)
Location
  • Muggy Plains, south of the Temple of Equilibrium .
  • Muggy Plains, south of the Temple of Equilibrium .
Strategy
  • Knights should use chase opponent option and use Fierce Berserk and Great Health Potion when needed. Lower leveled mages should kill using Sudden Death Runes and Avalanche as well as Mana Shield.
  • Knights should use chase opponent option and use Fierce Berserk and Great Health Potion when needed. Lower leveled mages should kill using Sudden Death Runes and Avalanche as well as Mana Shield.
  • Paladins should be 80+ with assassin stars before trying to solo, but it's better to kill with a partner if you're under level 100.
  • Paladins should be 80+ with assassin stars before trying to solo, but it's better to kill with a partner if you're under level 100.
  • Kill it quickly, since it can be annoying with its strong attacks, invisibility and fast self-healing. Area runes and spells are useful to use against this creature to cancel its commonly used invisibility.
  • Kill it quickly, since it can be annoying with its strong attacks, invisibility and fast self-healing. Area runes and spells are useful to use against this creature to cancel its commonly used invisibility.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software