About: Creature Swap   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

To perform a creature swap, all the player has to do is guide his/her creature toward the new one so that they are close to each other and then click the silver reward scroll on top of the new creature's head. Creature swapping is not permanent and the player can undo the switch if he/she so desires. Creatures obtained via trade will have their size slighly reduced (it is barely noticeable), but all its attributes will be roughly the same, aside from the creature's inherent behavioral tendencies (Cows tends to seek food more often even when not hungry) and the new looks, obviously.

AttributesValues
rdfs:label
  • Creature Swap
rdfs:comment
  • To perform a creature swap, all the player has to do is guide his/her creature toward the new one so that they are close to each other and then click the silver reward scroll on top of the new creature's head. Creature swapping is not permanent and the player can undo the switch if he/she so desires. Creatures obtained via trade will have their size slighly reduced (it is barely noticeable), but all its attributes will be roughly the same, aside from the creature's inherent behavioral tendencies (Cows tends to seek food more often even when not hungry) and the new looks, obviously.
dcterms:subject
fr name
  • Permutation de Créature
es lore
  • Cada jugador elige 1 monstruo que controle e intercambia el control con el otro jugador. Por el resto de este turno, esos monstruos no pueden cambiar sus posiciones de batalla.
ygo sets
  • Pack 22
el name
  • Ανταλλαγή Πλάσματος
Romaji Name
  • Kyōsei Ten'i
hr name
  • Zamjena Stvorova
ja lore
  • お互いはそれぞれ自分フィールド上のモンスター1体を選び、そのモンスターのコントロールを入れ替える。そのモンスターはこのターン表示形式を変更できない。
it lore
  • Entrambi i giocatori scelgono 1 Mostro che controllano e ne scambiano il controllo. Questi Mostri non possono cambiare posizione durante il resto di questo turno.
pt name
  • Troca de Criaturas
lore
  • Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
pt lore
  • Cada duelista escolhe 1 monstro que ele controla e trocam o controle desses monstros um com o outro. Esses monstros não podem mudar suas posições de batalha pelo restante do turno.
zh lore
  • 双方各自挑选我方场上的1只怪兽,交换该怪兽的控制权。该怪兽在本回合不可更改表示形式。
it name
  • Scambio-Creature
trans name
  • Forced Transition
passcode
  • 31036355(xsd:integer)
ko lore
  • 서로가 자신 필드 위의 몬스터를 1장씩 선택하여, 그 몬스터의 컨트롤을 맞바꾼다. 선택된 몬스터는 이 턴에 표시 형식의 변경을 할 수 없다.
gx04 sets
  • Starter Deck: Main Deck
de lore
  • Jeder Spieler bestimmt 1 Monster, das er kontrolliert und ihr tauscht die Kontrolle über die Monster. Die Monster können für den Rest dieses Spielzugs ihre Kampfpositionen nicht ändern.
ko name
  • 강제전이
de name
  • Kreaturentausch
es name
  • Intercambio de Criatura
wc6 sets
  • Legacy of Darkness All Spells All at Random
fr lore
  • Chaque joueur sélectionne 1 monstre qu’il contrôle et en échange le contrôle avec celui sélectionné par son adversaire. Ces monstres ne peuvent pas changer leur Position de Combat pour le reste de ce tour.
ntr sets
  • Dragon's Nest
card type
  • Spell
effect types
  • Effect, Condition
database id
  • 5162(xsd:integer)
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
th name
  • พลังสลับ
Property
  • Normal
zh name
  • 强制轉移
ar name
  • مبادلة المخلوقات
Action
  • * Changes control * Prevents Battle Position changes
abstract
  • To perform a creature swap, all the player has to do is guide his/her creature toward the new one so that they are close to each other and then click the silver reward scroll on top of the new creature's head. Creature swapping is not permanent and the player can undo the switch if he/she so desires. Creatures obtained via trade will have their size slighly reduced (it is barely noticeable), but all its attributes will be roughly the same, aside from the creature's inherent behavioral tendencies (Cows tends to seek food more often even when not hungry) and the new looks, obviously.
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