Splinter Cell: Double Agent is a video game that features Sam Fisher as he once again works for the black-ops unit of the NSA called Third Echelon. Double Agent was initially released on October 17, 2006 on the XBox 360 but was followed by the PlayStation 2, XBox, GameCube, Windows, Wii and PlayStation 3 versions shortly after. The game runs of the Unreal Engine 2.5 giving it superior lighting, shading and visual effects.
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rdfs:label
| - Splinter Cell: Double Agent (Gen 7)
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rdfs:comment
| - Splinter Cell: Double Agent is a video game that features Sam Fisher as he once again works for the black-ops unit of the NSA called Third Echelon. Double Agent was initially released on October 17, 2006 on the XBox 360 but was followed by the PlayStation 2, XBox, GameCube, Windows, Wii and PlayStation 3 versions shortly after. The game runs of the Unreal Engine 2.5 giving it superior lighting, shading and visual effects.
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Platform
| - PlayStation 2, GameCube, Xbox, Wii, Xbox 360, PlayStation 3, Windows
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Series
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Status
| - Post-Release Double Agent (Gen 7) Timer
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Release Date
| - --03-29
- --10-17
- --10-24
- --10-26
- --11-28
- --11-07
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Genre
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Type
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dbkwik:tomclancy/p...iPageUsesTemplate
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Developer
| - Ubisoft Montreal
- Ubisoft Annecy
- Ubisoft Milan
- Ubisoft Shanghai
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Publisher
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abstract
| - Splinter Cell: Double Agent is a video game that features Sam Fisher as he once again works for the black-ops unit of the NSA called Third Echelon. Double Agent was initially released on October 17, 2006 on the XBox 360 but was followed by the PlayStation 2, XBox, GameCube, Windows, Wii and PlayStation 3 versions shortly after. The game runs of the Unreal Engine 2.5 giving it superior lighting, shading and visual effects. The game was developed by Ubisoft Shanghai, Montreal, Annecy and Milan and was published by Ubisoft. It was designed by Chris Smith, Hugues Martel, Julian Gerighty, Daniel Roy and Mathieu Ferland, and was composed by Michael McCann and Cris Velasco.
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