__NOEDITSECTION__ [[English name::| ]][[English name (linked)::| ]][[Card image::| ]] [[Non-card image::SoulFist-JP-Anime-AV-NC.png SoulFist-JP-Anime-AV-NC-2.png| ]] [[Card type:: Card| ]][[Card type (short)::[[ Card|]]| ]][[Attribute::| ]][[Type::| ]] [[Lore::Equip only to a "Red" Synchro Monster. Once per turn: You can make the ATK of all monsters your opponent currently controls with ATK higher than the equipped monster become equal to the equipped monster's ATK, until the end of this turn. If an opponent's monster is destroyed: You can make the equipped monster's ATK become equal the destroyed monster's original ATK, until the end of this turn.| ]][[Japanese lore::「レッド」Sモンスターにのみ装備可能。①:1ターンに1度、装備モンスターの攻撃力よりも高い攻撃力を持つ相手フィールドのモンスター[...]| ]] [[?ATK::| ]][[ATK string::| ]][[?DEF::| ]][[DE
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rdfs:label
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rdfs:comment
| - __NOEDITSECTION__ [[English name::| ]][[English name (linked)::| ]][[Card image::| ]] [[Non-card image::SoulFist-JP-Anime-AV-NC.png SoulFist-JP-Anime-AV-NC-2.png| ]] [[Card type:: Card| ]][[Card type (short)::[[ Card|]]| ]][[Attribute::| ]][[Type::| ]] [[Lore::Equip only to a "Red" Synchro Monster. Once per turn: You can make the ATK of all monsters your opponent currently controls with ATK higher than the equipped monster become equal to the equipped monster's ATK, until the end of this turn. If an opponent's monster is destroyed: You can make the equipped monster's ATK become equal the destroyed monster's original ATK, until the end of this turn.| ]][[Japanese lore::「レッド」Sモンスターにのみ装備可能。①:1ターンに1度、装備モンスターの攻撃力よりも高い攻撃力を持つ相手フィールドのモンスター[...]| ]] [[?ATK::| ]][[ATK string::| ]][[?DEF::| ]][[DE
- "Soul Fist!" —Morrigan Soul Fist is Morrigan's special move. Its appearance has ranged from a bat surrounded in a sparkling aura, to a multi-colored fireball, and to what appears to be a heavily stylized bat or snake skull within a sparkling sphere of magic. Regardless of its appearance its uses have always remained similar. Soul Fist's other new property is it can be flight mode cancelled, allowing the player to stop the move before the Soul Fist comes out or even cut the recovery time of the move in half. This not only applies to the activation of flight, but the deactivation of it as well.
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dcterms:subject
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supports archetypes
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Romaji Name
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ja lore
| - 「レッド」Sモンスターにのみ装備可能。①:1ターンに1度、装備モンスターの攻撃力よりも高い攻撃力を持つ相手フィールドのモンスター[...]
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appears in av
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lore
| - Equip only to a "Red" Synchro Monster. Once per turn: You can make the ATK of all monsters your opponent currently controls with ATK higher than the equipped monster become equal to the equipped monster's ATK, until the end of this turn. If an opponent's monster is destroyed: You can make the equipped monster's ATK become equal the destroyed monster's original ATK, until the end of this turn.
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stat change
| - * Changes ATK value
* Changes ATK value of equipped
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ja image
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trans name
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reconstructed lore
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card type
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effect types
| - Condition, Ignition-like, Trigger-like
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image nc
| - SoulFist-JP-Anime-AV-NC.png
SoulFist-JP-Anime-AV-NC-2.png
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dbkwik:yugi-oh/pro...iPageUsesTemplate
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dbkwik:yugioh/prop...iPageUsesTemplate
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Decks
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Misc
| - * Equips only to a specific target
* Limited activations
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supports
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Property
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dbkwik:marvelvscap...iPageUsesTemplate
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abstract
| - "Soul Fist!" —Morrigan Soul Fist is Morrigan's special move. Its appearance has ranged from a bat surrounded in a sparkling aura, to a multi-colored fireball, and to what appears to be a heavily stylized bat or snake skull within a sparkling sphere of magic. Regardless of its appearance its uses have always remained similar. In Marvel vs. Capcom 3 Soul Fist underwent two major property changes, for starters it can now be aimed. On the ground, the light and medium versions are fired straight across the screen with the only differences between the two being start up time, recovery time, and movement speed, the hard version, however, is fired at an upward 45 degree angle. In the air the directional properties are switched up with the light and medium versions being fired at a downward 45 degree angle and the hard version is fired straight across the screen. Soul Fist's other new property is it can be flight mode cancelled, allowing the player to stop the move before the Soul Fist comes out or even cut the recovery time of the move in half. This not only applies to the activation of flight, but the deactivation of it as well.
- __NOEDITSECTION__ [[English name::| ]][[English name (linked)::| ]][[Card image::| ]] [[Non-card image::SoulFist-JP-Anime-AV-NC.png SoulFist-JP-Anime-AV-NC-2.png| ]] [[Card type:: Card| ]][[Card type (short)::[[ Card|]]| ]][[Attribute::| ]][[Type::| ]] [[Lore::Equip only to a "Red" Synchro Monster. Once per turn: You can make the ATK of all monsters your opponent currently controls with ATK higher than the equipped monster become equal to the equipped monster's ATK, until the end of this turn. If an opponent's monster is destroyed: You can make the equipped monster's ATK become equal the destroyed monster's original ATK, until the end of this turn.| ]][[Japanese lore::「レッド」Sモンスターにのみ装備可能。①:1ターンに1度、装備モンスターの攻撃力よりも高い攻撃力を持つ相手フィールドのモンスター[...]| ]] [[?ATK::| ]][[ATK string::| ]][[?DEF::| ]][[DEF string::| ]][[Property::Equip Card| ]][[Property (short)::[[Equip Card|Equip]]| ]] Main card page: "[[Main card page::|]]" [[File:|link=File:|px]]
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