About: Contested Territory   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

To get to the Contested Territory track, click the button in the bottom left hand corner that says "Contested Territory." It will be in the middle, and the cities you are competing with and the name of the players can also be seen. To take control, click it and you be taken to a track. Pass a high enough round and you own it until another city beats a higher round than you did. This is currently the only way to get past Round 30 (Round 39 in the Mobile version), with Rounds 31+/35+ being considered freeplay. __TOC__

AttributesValues
rdfs:label
  • Contested Territory
  • Contested territory
  • Contested territory
  • Contested territory
rdfs:comment
  • To get to the Contested Territory track, click the button in the bottom left hand corner that says "Contested Territory." It will be in the middle, and the cities you are competing with and the name of the players can also be seen. To take control, click it and you be taken to a track. Pass a high enough round and you own it until another city beats a higher round than you did. This is currently the only way to get past Round 30 (Round 39 in the Mobile version), with Rounds 31+/35+ being considered freeplay. __TOC__
  • A contested territory is any zone on a PvP server where players' PvP flags are immediately turned on upon entering. Any player can be attacked by a player of an opposing faction while in these zones. Some contested territories are faction-affiliated (for example, some will only feature Alliance cities and NPC, while other will do same for the Horde), though a big number of contested zones either favor both or none of them. Battlegrounds are also contested territories, regardless of the realm type you are playing on.
  • A contested territory is any area in which players playing on a PvP server will find their PvP flags turned on. Any player can be attacked by a player of an opposing faction while in these zones. Some contested territories are Alliance favored (generally they will have more Alliance outposts, cities, or are just closer to a main Alliance city or territory), some are Horde favored, and some do not favor one faction. Generally, once a player on a PvP server hits level 20, they will have to start questing in contested territories. By level 30, all questing must be done in contested territories.
  • Terytorium sporne to każdy obszar na serwerach PvP, gdzie flagi PvP graczy natychmiast zostają podnoszone. Każdy gracz może tam być zaatakowany przez gracza wrogiej frakcji.Niektóre sporne terytoria sprzyjają Przymierzu (nają więcej przyczółków, miast Przymierza lub są bliżej głównych miast lub terytoriów Przymierza), niektóre sprzyjają Hordzie, jednak większość nie sprzyja żadnej frakcji. Generalnie gdy gracz na serwerze PvP osiągnie poziom 20, zacznie wykonywać zadania na terytoriach spornych. Powyżej poziomu 30 wszystkie zadania wykonywane są na terytoriach tego typu.
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abstract
  • A contested territory is any zone on a PvP server where players' PvP flags are immediately turned on upon entering. Any player can be attacked by a player of an opposing faction while in these zones. Some contested territories are faction-affiliated (for example, some will only feature Alliance cities and NPC, while other will do same for the Horde), though a big number of contested zones either favor both or none of them. About two thirds of all zones accessible by all players are considered contested. From that, about half the zones are faction-affiliated. Most notable contested zones include Ashenvale in Kalimdor and Arathi Highlands in Eastern Kingdoms. Generally, once a player on a PvP server reaches level 20, they will be prone to start questing in contested territories. Above level 30, all worthy quests will only lead there. Neutral cities may be located within these zones where Alliance and Horde coexist, such as Gadgetzan and Booty Bay. Trying to do PvP while near a guard in a neutral city will result in the guard becoming hostile to whoever started the fight. Both Alliance and Horde must behave while within earshot of a guard, as they'll do a little more than ask you to take it outside. Even indirect participation in a fight (i.e. healing one of the combatants) will flag the healer for PvP and bring the guards down on the player. Battlegrounds are also contested territories, regardless of the realm type you are playing on.
  • To get to the Contested Territory track, click the button in the bottom left hand corner that says "Contested Territory." It will be in the middle, and the cities you are competing with and the name of the players can also be seen. To take control, click it and you be taken to a track. Pass a high enough round and you own it until another city beats a higher round than you did. This is currently the only way to get past Round 30 (Round 39 in the Mobile version), with Rounds 31+/35+ being considered freeplay. __TOC__
  • Terytorium sporne to każdy obszar na serwerach PvP, gdzie flagi PvP graczy natychmiast zostają podnoszone. Każdy gracz może tam być zaatakowany przez gracza wrogiej frakcji.Niektóre sporne terytoria sprzyjają Przymierzu (nają więcej przyczółków, miast Przymierza lub są bliżej głównych miast lub terytoriów Przymierza), niektóre sprzyjają Hordzie, jednak większość nie sprzyja żadnej frakcji. Generalnie gdy gracz na serwerze PvP osiągnie poziom 20, zacznie wykonywać zadania na terytoriach spornych. Powyżej poziomu 30 wszystkie zadania wykonywane są na terytoriach tego typu. Na tych obszarach mogą znajdować się neutralne miasta, gdzie Przymierze i Horda koegzystują ze sobą, takie jak Gadgetzan czy Zatoka Rekrutów. Próby działań PvP w pobliżu strażników w neutralnym mieście spowoduje, że strażnik stanie się wrogi wobec każdego, kto zaczął walkę. Zarówno Horda, jak i Przymierze muszą zachowywać się w pobliżu strażników, gdyż potrafią oni zrobić więcej niż tylko prosić o spokój. Nawet niebezpośredni udział w walce (na przykład leczenie któregoś z walczących) flaguje gracza i ściąga strażników na jego głowę. Pola bitewne są również terytoriami spornymi, niezależnie od typu serwera, na jakim się gra.
  • A contested territory is any area in which players playing on a PvP server will find their PvP flags turned on. Any player can be attacked by a player of an opposing faction while in these zones. Some contested territories are Alliance favored (generally they will have more Alliance outposts, cities, or are just closer to a main Alliance city or territory), some are Horde favored, and some do not favor one faction. Generally, once a player on a PvP server hits level 20, they will have to start questing in contested territories. By level 30, all questing must be done in contested territories. Neutral cities may be located within these zones where Alliance and Horde coexist such as Gadgetzan and Booty Bay. Trying to do PvP while near a guard in a neutral city will result in the guard becoming hostile to whoever started the fight. Both Alliance and Horde must behave while within earshot of a guard, as they'll do a little more than ask you to take it outside. Even indirect participation in a fight (i.e. healing one of the combatants) will flag the healer for PvP and bring the guards down on the player. Battlegrounds are also contested territories, regardless of the realm type you are playing on.
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