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| - Essentially a 3D adventure game, the first installment placed the protagonist in a rather small town with complete freedom, and the second had him in a truly massive sprawling city to explore. The series made use of a weather system which as the name implies would change the weather; some days it'll rain, others it'll snow, or it'll be bright and sunny or cloudy and overcast. The days would pass and the seasons would change; if the player really wanted to, he could wait until spring (the game is set during winter). All the NPCs (each with a unique desgin) had their own lives too; in many other games characters would simply walk in a certain pattern or stand there all day, while in Shenmue people came out of their houses around 9am, went shopping, chatted with their friends, headed to the b
- Shenmue(シェンムーShenmū) is an adventure game developed by Sega-AM2 and published by Sega for the Sega Dreamcast, produced and directed by Yu Suzuki. Suzuki coined a genre title, "FREE" (Full Reactive Eyes Entertainment), for the game, based on the interactivity and freedom he wanted to give to the player. Suzuki intended to achieve this by simulating aspects of real life through the game, such as the day/night/sleep system, real time variable weather effects (unheard of in a game of this kind at the time) and various other interactive elements such as vending machines, arcades, and convenience stores.Shenmue borrows gameplay from many different genres but largely consists of open-world adventure segments with real-time 3D battles interspersed throughout. Shenmue was followed by a sequel, Shen
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abstract
| - Shenmue(シェンムーShenmū) is an adventure game developed by Sega-AM2 and published by Sega for the Sega Dreamcast, produced and directed by Yu Suzuki. Suzuki coined a genre title, "FREE" (Full Reactive Eyes Entertainment), for the game, based on the interactivity and freedom he wanted to give to the player. Suzuki intended to achieve this by simulating aspects of real life through the game, such as the day/night/sleep system, real time variable weather effects (unheard of in a game of this kind at the time) and various other interactive elements such as vending machines, arcades, and convenience stores.Shenmue borrows gameplay from many different genres but largely consists of open-world adventure segments with real-time 3D battles interspersed throughout. Shenmue was followed by a sequel, Shenmue II, with at least one more planned as a Dreamcast killer app series, although production on the series ended with the second game, leaving the story at an unresolved cliffhanger.
- Essentially a 3D adventure game, the first installment placed the protagonist in a rather small town with complete freedom, and the second had him in a truly massive sprawling city to explore. The series made use of a weather system which as the name implies would change the weather; some days it'll rain, others it'll snow, or it'll be bright and sunny or cloudy and overcast. The days would pass and the seasons would change; if the player really wanted to, he could wait until spring (the game is set during winter). All the NPCs (each with a unique desgin) had their own lives too; in many other games characters would simply walk in a certain pattern or stand there all day, while in Shenmue people came out of their houses around 9am, went shopping, chatted with their friends, headed to the bar at night and then walked home. If it was raining they had raincoats, and add to this that the characters had more than one stock phrase all voiced in English! (in the first game; the second game had Japanese voice overs and English subs - until the Xbox port). The game probably also popularized the Quick Time Event. Shenmue made it big (Dragons Lair did it first), and on top of that, in most QTEs if you didn't press the button in time, the story would keep going just slightly differently. There were also random encounters with people, conversations, fights, and the like, so no people ever played the same game. Also, the player could play Yu Suzuki's earlier games in a video game, could collect little toys, and he could even look after a small kitten... basically anything the player wanted to do within the world. In the second game, Ryo could gamble, take part in fights, and get part time jobs to get money. Of course, Shenmue wasn't all about walking around asking people about the day the snow turned to rain and if they had seen a black car; there was fighting too. Based of the Virtua Fighter engine, Ryo would enter a free fight where he would either fight a group of people or one worthy opponent. You could learn new moves, and practice them to become more powerful. The game's story begins when Iwao Hazuki is killed by the Lan Di after refusing to give up the location of the Dragon Mirror (a mysterious jade engraved item). Ryo, Iwao's son and the player's character, goes out on a quest to get revenge on Lan Di. As it turns out Lan Di is part of a very powerful crime organization, the Chiyoumen, and has connections with the Mad Angels, a group of bikers that hang around in the docks of Yokozuka. Ryo meets up with Master Chen who then reveals there is a second mirror which Lan Di is also looking for, the Phoenix Mirror, which just happens to be hidden under the dojo in Ryo's house. After finding the mirror, Ryo then proceeds to beat up the Mad Angels and learns that Lan Di headed towards Hong Kong. The first game ends with Ryo getting on a boat to Hong Kong. The second game attempts to cram much more of the story in, clear in the knowledge they wouldn't release as many games as planned. Ryo ends up in Hong Kong and searches for Master Lishao Tao, the only link left to Lan Di. On his search he meets and befriends gang leader Ren and sexy martial arts expert Xiuying. He learns that the Chiyoumen have connections in Kowloon with the crime organization Yellowheads. After defeating the massive army of gang members and fighting his way all the way to the top of their headquarters (with help from Ren), he defeats Dou Niu, just in time to see Lan Di fly off in a helicopter. The last section of the game takes place in Guilin where Ryo meets the very important character Ling Shenhua who leads Ryo to the place where the jade for the mirrors was mined. The second and currently last game leaves us with many unanswered questions and a cliffhanger. Yu Suzuki himself revealed that SEGA might let him do Shenmue III.
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