rdfs:comment
| - In the Official Campaign, crafting stations allow you, with the help of a recipe, to create non-magical or magical items. You will commonly need raw materials, moderate skill in Craft weapon, Craft armor, or Craft alchemy. You may need the ability to cast a specific spell, a gem, and/or an essence. There are 3 types of crafting stations: blacksmithing, alchemical and magical.
- A crafting station is a fixed installation that is used to supplement the power and options available to a stand-alone crafting tool. The following stations are available, either as public installations in cities or for placement as private stations in housing or civic structures:
* Clothing and Armor Crafting Station
* Food and Chemical Crafting Station
* Starship Crafting Station
* Structure and Furniture Crafting Station
* Weapon, Droid, and General Item Crafting Station With any crafting station, you are able to experiment and create manufacturing schematics.
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abstract
| - A crafting station is a fixed installation that is used to supplement the power and options available to a stand-alone crafting tool. The following stations are available, either as public installations in cities or for placement as private stations in housing or civic structures:
* Clothing and Armor Crafting Station
* Food and Chemical Crafting Station
* Starship Crafting Station
* Structure and Furniture Crafting Station
* Weapon, Droid, and General Item Crafting Station In addition, droids can have crafting station modules installed, just in case you need a private station to craft that ultimate weapon while trapped in a cave by a family of rancors.
* Module - Crafting Station - Clothing (and armor)
* Module - Crafting Station - Foods (and chemical)
* Module - Crafting Station - Ship Components
* Module - Crafting Station - Structures (and furniture)
* Module - Crafting Station - Weapons (droid and general) To access the power of the crafting station, you must be using the specialized crafting tool and be near the crafting station needed for the item you want to make. You need any crafting station to create items with a complexity over 20 and a private if the complexity is over 25. With any crafting station, you are able to experiment and create manufacturing schematics. A crafting station has an input hopper, which can hold 100 items. If you have administration access to the building that a private crafting station is placed, you can access the input hopper from the radial menu of the appropriate crafting tool: Open Input Hopper appears as a sub-menu option of Start Crafting. This gives you the ability to store resources in the station; these are available under the Input Hopper tab on the left side of the Item Assembly screen. The functionality rating (max 45) of the crafting station affects your success with item creation and experimentation. In order to create a high quality crafting station (rating 42-44), all optional components must be included and experimented fully—both components and resources are taken into account for the quality of the final experimentation.
- In the Official Campaign, crafting stations allow you, with the help of a recipe, to create non-magical or magical items. You will commonly need raw materials, moderate skill in Craft weapon, Craft armor, or Craft alchemy. You may need the ability to cast a specific spell, a gem, and/or an essence. There are 3 types of crafting stations: blacksmithing, alchemical and magical.
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