About: Bloodwraith (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).

AttributesValues
rdfs:label
  • Bloodwraith (Dread Codex Monster)
rdfs:comment
  • The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).
Summary
  • The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there.
dcterms:subject
full at
  • [[#Blood Touch
Will
  • +7
Fort
  • +2
DEX
  • 18(xsd:integer)
feats
init
  • +8
str
  • 3(xsd:integer)
touch
  • 14(xsd:integer)
CHA
  • 16(xsd:integer)
Grapple
  • -1(xsd:integer)
adv
  • 7(xsd:integer)
BAB
  • +3
Monster
  • Bloodwraith
sq
  • [[#Blood Tracking
env
  • Any land or underground
Wis
  • 14(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
Skills
  • Hide +11, Intimidate +7, Listen +11, Move Silently +9, Search +10, Spot +13, Survival +6
Speed
  • Fly 50 ft.
org
  • Solitary or team
Type
  • Undead
Align
  • Always chaotic evil
con
  • -
flat
  • 11(xsd:integer)
at
  • [[#Blood Touch
Reach
  • 5(xsd:integer)
cr
  • 4(xsd:integer)
La
  • -
HD
  • 6(xsd:integer)
AC
  • 15(xsd:integer)
Space
  • 5(xsd:integer)
int
  • 12(xsd:integer)
HP
  • 39(xsd:integer)
SA
  • [[#Blood Touch
ref
  • +6
Size
  • Medium
abstract
  • The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).
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