The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).
Attributes | Values |
---|
rdfs:label
| - Bloodwraith (Dread Codex Monster)
|
rdfs:comment
| - The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).
|
Summary
| - The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there.
|
dcterms:subject
| |
full at
| |
Will
| |
Fort
| |
DEX
| |
feats
| |
init
| |
str
| |
touch
| |
CHA
| |
Grapple
| |
adv
| |
BAB
| |
Monster
| |
sq
| |
env
| |
Wis
| |
dbkwik:dungeons/pr...iPageUsesTemplate
| |
treas
| |
Skills
| - Hide +11, Intimidate +7, Listen +11, Move Silently +9, Search +10, Spot +13, Survival +6
|
Speed
| |
org
| |
Type
| |
Align
| |
con
| |
flat
| |
at
| |
Reach
| |
cr
| |
La
| |
HD
| |
AC
| |
Space
| |
int
| |
HP
| |
SA
| |
ref
| |
Size
| |
abstract
| - The bloodwraith rises from a site of much bloodshed to hunt the creatures that bled, yet did not die, there. Battlefields are, naturally, the most common areas of bloodwraith origin. But if the slain creatures are strong enough (i.e. high-level), then not much blood is required to birth a bloodwraith. These undead are persistent trackers who never deviate from their mission. The creature’s mind may have come from different entities, but the bloodwraith is nonetheless an individual. The bloodwraith cannot speak but it understands Common and one language native to the region where it was birthed (GM’s choice).
|