About: Siegfried (boss)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When fought aboard the Phantom Train, Siegfried opens the battle with eight physical attacks on random targets that do very little damage. With only a hundred HP, almost any attack will defeat Siegfried in one hit. If Shadow is in the party, Interceptor might block and counter Siegfried's attack, defeating him without the player getting a chance to attack. Curiously, a Rage of Siegfried's Coliseum appearance exists in the game coding, but as Siegfried never appears on the Veldt, Gau can never learn it.

AttributesValues
rdfs:label
  • Siegfried (boss)
  • Siegfried (boss)
rdfs:comment
  • Siegfried era un misterioso viaggiatore, che girava il mondo alla ricerca di preziosi tesori da sgraffignare. Si definiva un potente spadaccino, ma in realtà era piuttosto codardo. Affrontò Sabin, Shadow e Cyan sul treno fantasma, ma fuggì istantaneamente dopo aver visto la forza degli avversari. Diverso tempo dopo, i protagonisti reincontrarono Siegfried all'arena Collo di drago, in cui si rivelò incredibilmente più forte. Dopo aver sudato sette camicie per sconfiggerlo, i protagonisti appresero da lui stesso che quello incontrato sul treno era solo un impostore.
  • When fought aboard the Phantom Train, Siegfried opens the battle with eight physical attacks on random targets that do very little damage. With only a hundred HP, almost any attack will defeat Siegfried in one hit. If Shadow is in the party, Interceptor might block and counter Siegfried's attack, defeating him without the player getting a chance to attack. Curiously, a Rage of Siegfried's Coliseum appearance exists in the game coding, but as Siegfried never appears on the Veldt, Gau can never learn it.
dcterms:subject
2 exp
  • 0(xsd:integer)
2 defense
  • 160(xsd:integer)
1 zombie
  • Immune
1 magic defense
  • 150(xsd:integer)
1 gba drop
1 magic evasion
  • 0(xsd:integer)
1 exp
  • 0(xsd:integer)
2 fire
  • Weak
2 gba location
2 magic defense
  • 150(xsd:integer)
1 gba drop
1 gba location
2 evasion
  • 25(xsd:integer)
2 hp
  • 32760(xsd:integer)
2 mp
  • 6000(xsd:integer)
2 magic
  • 25(xsd:integer)
1 MP
  • 5(xsd:integer)
1 Defense
  • 50(xsd:integer)
2 petrify
  • Immune
2 gba control
  • Attack, Hyperdrive, Metal Cutter
1 Gil
  • 1(xsd:integer)
1 sleep
  • Immune
1 gba control
  • Attack, Hit
1 HP
  • 100(xsd:integer)
1 evasion
  • 0(xsd:integer)
2 magic evasion
  • 25(xsd:integer)
2 poison
  • Weak
1 confuse
  • Immune
2 gil
  • 0(xsd:integer)
1 magic
  • 10(xsd:integer)
1 libra
  • Immune
2 imp critical
  • true
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
sec
  • Train
  • Coliseum
1 imp
  • Immune
2 gba
  • Siegfried
2 hit rate
  • 100(xsd:integer)
1 gba special attack
2 attack
  • 53(xsd:integer)
2 gba sketch
  • Attack
1 level
  • 7(xsd:integer)
1 ios prev
  • Living Dead
2 ios prev
  • Aspidochelon
2 morph miss rate
  • 57.1
1 morph miss rate
  • 100.0
1 hard escape
  • true
1 meteor strike
  • Immune
2 snes
  • Ziegfried
2 snes control
  • Battle, HyperDrive, Shrapnel
1 gba next
  • Opinicus Fish
1 doom
  • Immune
1 snes sketch
  • Battle, Hit
1 gba
  • Siegfried
1 control status
  • Immune
1 snes
  • Ziegfried
1 death
  • Immune
2 morph id
  • 23(xsd:integer)
2 water
  • Weak
2 doom
  • Immune
1 attack
  • 1(xsd:integer)
1 gba bestiary
  • 48(xsd:integer)
1 first strike
  • true
1 silence
  • Immune
2 snes sketch
  • Battle
2 snes special attack
1 cannot escape
  • true
2 level
  • 53(xsd:integer)
2 speed
  • 90(xsd:integer)
1 gba sketch
  • Attack, Hit
1 snes location
2 death
  • Immune
2 gba prev
  • Aspidochelon
1 gba prev
  • Apparition
1 ps
  • Ziegfried
1 petrify
  • Immune
2 gba next
  • Yojimbo
1 snes special attack
2 snes location
1 poison status
  • Immune
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