When fought aboard the Phantom Train, Siegfried opens the battle with eight physical attacks on random targets that do very little damage. With only a hundred HP, almost any attack will defeat Siegfried in one hit. If Shadow is in the party, Interceptor might block and counter Siegfried's attack, defeating him without the player getting a chance to attack. Curiously, a Rage of Siegfried's Coliseum appearance exists in the game coding, but as Siegfried never appears on the Veldt, Gau can never learn it.
Attributes | Values |
---|---|
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rdfs:comment |
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dcterms:subject | |
2 exp |
|
2 defense |
|
1 zombie |
|
1 magic defense |
|
1 gba drop | |
1 magic evasion |
|
1 exp |
|
2 fire |
|
2 gba location | |
2 magic defense |
|
1 gba drop | |
1 gba location | |
2 evasion |
|
2 hp |
|
2 mp |
|
2 magic |
|
1 MP |
|
1 Defense |
|
2 petrify |
|
2 gba control |
|
1 Gil |
|
1 sleep |
|
1 gba control |
|
1 HP |
|
1 evasion |
|
2 magic evasion |
|
2 poison |
|
1 confuse |
|
2 gil |
|
1 magic |
|
1 libra |
|
2 imp critical |
|
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
sec |
|
1 imp |
|
2 gba |
|
2 hit rate |
|
1 gba special attack | |
2 attack |
|
2 gba sketch |
|
1 level |
|
1 ios prev |
|
2 ios prev |
|
2 morph miss rate |
|
1 morph miss rate |
|
1 hard escape |
|
1 meteor strike |
|
2 snes |
|
2 snes control |
|
1 gba next |
|
1 doom |
|
1 snes sketch |
|
1 gba |
|
1 control status |
|
1 snes |
|
1 death |
|
2 morph id |
|
2 water |
|
2 doom |
|
1 attack |
|
1 gba bestiary |
|
1 first strike |
|
1 silence |
|
2 snes sketch |
|
2 snes special attack | |
1 cannot escape |
|
2 level |
|
2 speed |
|
1 gba sketch |
|
1 snes location | |
2 death |
|
2 gba prev |
|
1 gba prev |
|
1 ps |
|
1 petrify |
|
2 gba next |
|
1 snes special attack | |
2 snes location | |
1 poison status |
|