About: Sylvester and Tweety in Cagey Capers   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Players play as Sylvester and he must try and catch Tweety in each level. You must chase Tweety to the end of the level until Sylvester finally catches him. There are however characters from the Looney Tunes universe such as Granny, Hippety Hopper and Big Tweety who will try to stop you. Sylvester can pick up things such as boxing gloves and bones to fight these enemies. He can also use things such as umbrellas and boxes to try and reach Tweety. He also has "Tweety scope" which locates where Tweety is.

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  • Sylvester and Tweety in Cagey Capers
rdfs:comment
  • Players play as Sylvester and he must try and catch Tweety in each level. You must chase Tweety to the end of the level until Sylvester finally catches him. There are however characters from the Looney Tunes universe such as Granny, Hippety Hopper and Big Tweety who will try to stop you. Sylvester can pick up things such as boxing gloves and bones to fight these enemies. He can also use things such as umbrellas and boxes to try and reach Tweety. He also has "Tweety scope" which locates where Tweety is.
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dbkwik:looney-tune...iPageUsesTemplate
dbkwik:looneytunes...iPageUsesTemplate
abstract
  • Players play as Sylvester and he must try and catch Tweety in each level. You must chase Tweety to the end of the level until Sylvester finally catches him. There are however characters from the Looney Tunes universe such as Granny, Hippety Hopper and Big Tweety who will try to stop you. Sylvester can pick up things such as boxing gloves and bones to fight these enemies. He can also use things such as umbrellas and boxes to try and reach Tweety. He also has "Tweety scope" which locates where Tweety is. Sylvester can also hide from his enemies behind lamps or in barrels. How far the player can get in the game depends on the difficulty setting. If you only put the difficulty at 0% you can only do 1 level. The game needs to be set at 80% difficulty or higher to play all levels. You can also gain points by knocking things off the shelves or from bags of catnip.
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