About: Digital Extremes   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Please leave this page in place for future content and Steamification BrentNewland (talk) 06:10, December 14, 2013 (UTC)

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  • Digital Extremes
  • Digital Extremes
rdfs:comment
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 06:10, December 14, 2013 (UTC)
  • Digital Extremes - producent gier komputerowych z siedzibą w Londynie oraz Ontario w Kandzie. DE jest współproducentem kilku gier z serii Unreal: oryginalnego Unreala, Unreal Tournament, Unreal Tournament 2003/2004 oraz konsolowego Unreal Championship thumb|right|90px|Digital Extremes
  • Digital Extremes is the Canadian private video game developer responsible for developing the game WARFRAME.
  • Digital Extremes loves what they do and works hard to better themselves on every project they tackle. Furthermore, workers are always trying to evolve both as individuals, and as a company so their studio can continue to provide a truly one of a kind work experience - and of course, to continue to create incredibly fun and entertaining games.
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  • Private
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  • London, Ontario, Canada
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  • Headquarters
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  • Notable Games
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  • Evolution
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  • Proprietary Engine
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Box Title
  • Digital Extremes
dbkwik:pl.unreal/p...iPageUsesTemplate
abstract
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 06:10, December 14, 2013 (UTC)
  • Digital Extremes - producent gier komputerowych z siedzibą w Londynie oraz Ontario w Kandzie. DE jest współproducentem kilku gier z serii Unreal: oryginalnego Unreala, Unreal Tournament, Unreal Tournament 2003/2004 oraz konsolowego Unreal Championship thumb|right|90px|Digital Extremes
  • Digital Extremes is the Canadian private video game developer responsible for developing the game WARFRAME.
  • Digital Extremes loves what they do and works hard to better themselves on every project they tackle. Furthermore, workers are always trying to evolve both as individuals, and as a company so their studio can continue to provide a truly one of a kind work experience - and of course, to continue to create incredibly fun and entertaining games.
is producent of
is Developer of
is dev of
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