Common Infected (referred to in The Parish and The Sacrifice comic as Whiskey Delta, meaning Walking Dead, by the Military) are the most frequently faced members of the Infected, and the easiest to defeat. Their strength lies in the fact that they attack in groups, more commonly referred to as a Horde, sometimes as large as several dozen.
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| - Common Infected (referred to in The Parish and The Sacrifice comic as Whiskey Delta, meaning Walking Dead, by the Military) are the most frequently faced members of the Infected, and the easiest to defeat. Their strength lies in the fact that they attack in groups, more commonly referred to as a Horde, sometimes as large as several dozen.
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Name
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Abilities
| - Climbing walls, Breaking doors
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DESC
| - Decapitate 200 Infected with a melee weapon.
- Use every melee weapon to kill Common Infected.
- Kill 100 Common Infected with the chainsaw.
- Kill 5,359 Infected in the Crash Course campaign.
- Blow up 20 Infected in a single explosion.
- Ignite 50 Common Infected with incendiary ammo.
- Kill 1000 Infected with a mounted machine gun.
- Kill 53,595 Infected.
- Kill an Infected with a single blow from behind.
- Set 101 Infected on fire.
- Protect any Survivor from an attacking Infected 50 times.
- Kill 15 Infected with a single grenade launcher blast.
- Using the M60, kill 25 infected without letting go of the trigger.
- Knock off the heads of 18 infected with the golf club.
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Score
| - 10(xsd:integer)
- 15(xsd:integer)
- 20(xsd:integer)
- 25(xsd:integer)
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Species
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Title
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Alternate names
| - Infected, Vampires, Whiskey Deltas, Zombies, Walking Dead, Sons of Bitches.
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Gender (infected)
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Attacks
| - Punching, clawing, kicking.
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Health
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abstract
| - Common Infected (referred to in The Parish and The Sacrifice comic as Whiskey Delta, meaning Walking Dead, by the Military) are the most frequently faced members of the Infected, and the easiest to defeat. Their strength lies in the fact that they attack in groups, more commonly referred to as a Horde, sometimes as large as several dozen. While they seem capable of ignoring pain and can be killed in the same ways as any human, they possess immense endurance, capable of ignoring missing limbs, high falls, and even a few gunshots if not hit in the head. They are capable of climbing ladders and scaling objects once they find a target, and will not stop until it is dead. The default number of Infected that the Director spawns in a Horde is around 30. These Infected are fast, sensitive to loud noises and movement, and able to attack in ravenous waves, as determined by the Director. They might not notice the Survivors right away, but when they do they will attack relentlessly until they are killed or manage to kill the Survivors.
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