Glancing blows are combat events that can occur when fighting a mob of equal or higher level. These occur only on white damage and result in the attack having its damage reduced in proportion to the difference between the attacker's weapon skill (capped at the attacker's level * 5), and the target's defense skill. At current Glancing blows occur at about 20% of the time versus mobs that are above your level. These attacks only do 75% of their normal damage versus a mob that is 3 levels above you. Bosses are counted as "your level+3".
Attributes | Values |
---|
rdfs:label
| - Glancing blow
- Glancing blow
|
rdfs:comment
| - Glancing blows are combat events that can occur when fighting a mob of equal or higher level. These occur only on white damage and result in the attack having its damage reduced in proportion to the difference between the attacker's weapon skill (capped at the attacker's level * 5), and the target's defense skill. At current Glancing blows occur at about 20% of the time versus mobs that are above your level. These attacks only do 75% of their normal damage versus a mob that is 3 levels above you. Bosses are counted as "your level+3".
- Glancing blows are combat events that can occur when fighting a mob of equal or higher level. These occur only on white damage and result in the attack having it's damage reduced in proportion to the difference between the attacker's weapon skill (capped at the attacker's level * 5), and the target's defense skill. At current Glancing blows occur at about 20% of the time versus mobs that are above your level. These attacks only do 70% of their normal damage versus a mob that is 3 levels above you. (10% per mob level). Bosses are counted as "your level+3".
- In Melee, glancing blows were commonly called "phantom hits", as they weren't given an official name until Brawl. Such hits would deal half damage, but deal no hitstun or knockback to the opponent. In Brawl, glancing blows make a very quiet "chik" sound and produce small orange sparks; the attack doesn't deal hitstun, damage or knockback to the opponent.
|
dcterms:subject
| |
foaf:homepage
| |
bydate
| - by [damien@icy-veins.com Damien] 2011/06/28 at 00:57 UTC
|
dbkwik:el.wow/prop...iPageUsesTemplate
| |
dbkwik:wowwiki/pro...iPageUsesTemplate
| |
Site
| |
Link
| - https://web.archive.org/web/20110830151827/http://www.icy-veins.com/mechanics-of-melee-attacks|desc=Mechanics of Melee Attacks
|
Icon
| |
abstract
| - In Melee, glancing blows were commonly called "phantom hits", as they weren't given an official name until Brawl. Such hits would deal half damage, but deal no hitstun or knockback to the opponent. In Brawl, glancing blows make a very quiet "chik" sound and produce small orange sparks; the attack doesn't deal hitstun, damage or knockback to the opponent. Glancing blows are extremely rare and difficult to intentionally achieve, simply because the required circumstances (tangential collision bubbles) are correspondingly rare. As such, they are generally seen as an accident. However, some characters are set up for a glancing blow when in the Practice Stage before a Wi-Fi Match: Jigglypuff starts exactly the right distance away from the Sandbag to achieve a glancing blow with the first hit of its standard A attack (jab) or the third "hit" of Sing, and one of Kirby's Down Tilts will put him exactly the right distance away from the Sandbag so that a second Down tilt will result in a glancing blow. Additionally, when characters with attacks that have super armor frames use these attacks and activate said frames, they take hits as glancing blows.
- Glancing blows are combat events that can occur when fighting a mob of equal or higher level. These occur only on white damage and result in the attack having its damage reduced in proportion to the difference between the attacker's weapon skill (capped at the attacker's level * 5), and the target's defense skill. At current Glancing blows occur at about 20% of the time versus mobs that are above your level. These attacks only do 75% of their normal damage versus a mob that is 3 levels above you. Bosses are counted as "your level+3". Against mobs with defense roughly equal to or higher than your Attack Rating (i.e. your weapon skill), you will have a chance to land a glancing blow instead of a normal hit. A glancing blow only occurs on white melee damage and does less damage than a normal blow. If the attacker's weapon skill is less than his level * 5, the damage reduction will be proportional to the difference between the attacker's weapon skill and the target's defense.
- Glancing blows are combat events that can occur when fighting a mob of equal or higher level. These occur only on white damage and result in the attack having it's damage reduced in proportion to the difference between the attacker's weapon skill (capped at the attacker's level * 5), and the target's defense skill. At current Glancing blows occur at about 20% of the time versus mobs that are above your level. These attacks only do 70% of their normal damage versus a mob that is 3 levels above you. (10% per mob level). Bosses are counted as "your level+3". Against mobs with defense roughly equal to or higher than your Attack Rating (i.e. your weapon skill), you will have a chance to land a glancing blow instead of a normal hit. A glancing blow only occurs on white melee damage and does less damage than a normal blow. If the attacker's weapon skill is less than his level * 5, the damage reduction will be proportional to the difference between the attacker's weapon skill and the target's defense. Weapon skill above your level * 5, as from gear or racial bonuses, affects neither the damage reduction nor the chances of landing a glancing blow.
|