Four of these are summoned to heal Tztok-Jad when its life points are half or lower. They heal TzTok-Jad very quickly, and unless the player can out-do their healing rates with his or her own damage against TzTok-Jad, they will heal it to full health unless the player catches their attention. If they are attacked from a distance (but not killed), they focus on attacking the player and are distracted from their duty of healing TzTok-Jad unless they are still within melee range of TzTok-Jad.
Attributes | Values |
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rdf:type
| |
rdfs:label
| - Yt-HurKot
- Yt-HurKot
- Yt-HurKot
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rdfs:comment
| - Yt-HurKot on hirviö TzHaar Fight Caveissä. Kun Jadin elämä on pudonnut alle puolen, 4 Yt-Hurkotia ilmestyy paikalle. Se parantaa TzTok-Jadia kun hän kutsuu tätä. 1.
* OHJAUS Luokka:Hirviöt NIKEN ISOÄTII xdd
- Four of these are summoned to heal Tztok-Jad when its life points are half or lower. They heal TzTok-Jad very quickly, and unless the player can out-do their healing rates with his or her own damage against TzTok-Jad, they will heal it to full health unless the player catches their attention. If they are attacked from a distance (but not killed), they focus on attacking the player and are distracted from their duty of healing TzTok-Jad unless they are still within melee range of TzTok-Jad.
- Yt-HurKot is a TzHaar monster that only appears in the TzHaar Fight Cave and the Tzhaar Fight Pits. They only appear in the final wave of the Fight Cave, alongside TzTok-Jad. They used to resemble small Yt-MejKots, however this was changed with the update to the graphics of the TzHaar.
- In both cases, they appear when their respective Jads (TzTok-Jad in the Fight Cave and JalTok-Jad in the Inferno) reach half health. For TzTok-Jad, four Yt-HurKot will appear for it. For JalTok-Jad, five will appear for the lone Jad in wave 67 and three each for the three Jads in wave 68. They will heal Jad if they are within 4 squares of Jad, but will stop healing if interrupted. The healers can be killed, but will respawn if they are not killed before Jad reaches full health from healing.
- Yt-HurKot symboliseren kleine Yt-MejKot. Ze gaan TzTok-Jad genezen als zijn Hitpoints nog op 50% of lager zijn. Als je ze niet afleidt in het proces, zullen zijn hitpoints al snel weer vol zijn! Dit werkt goed als je met Ranged aanvalt. Let ook op dat ze erg accuraat zijn met hun aanvallen, en omdat het er vier zijn kunnen ze je zo extra schade aanrichten als je bezig bent met TzTok-Jad. Een andere effectieve methode, maar zeer gevaarlijke, is om langs TzTok-Jad te rennen en hem van de andere kant aan te vallen. Dit zorgt ervoor dat de Yt-HurKots vast komen te zitten voor zijn neus. Maar TzTok-Jad kan zich wel omdraaien en je uitschakelen met zijn Melee aanval!
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Level
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Attack
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dbkwik:resource/ScTV4z7Zpd28K1KixlEWeg==
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dcterms:subject
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acc magic
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aff magic
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lifepoints
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dbkwik:resource/Fw1qyxmnsrDqpM6ilEF9iw==
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Examine
| - Mini Menace.
- Mini menace.
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max hit
| - 14(xsd:integer)
- 250(xsd:integer)
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Poisonous
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max magic
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max spec
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attack speed
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acc melee
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aff weakness
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nimi
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aff melee
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p2p
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max ranged
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Always Drops
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aff ranged
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Attack style
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acc ranged
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slaylvl
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ITEM
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max melee
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Aggressive
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immune to poison
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:fi.runescap...iPageUsesTemplate
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dbkwik:nl.runescap...iPageUsesTemplate
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dbkwik:oldschoolru...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
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Speed
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Defence
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Magic
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Name
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Text
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Weakness
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immune to stun
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Slayxp
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immune to deflect
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immune to drain
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slayercat
| |
dbkwik:resource/82zcVx0xdV6edRpIP6IVXA==
| |
dbkwik:resource/r72fOwuRYBZX3z3eKFIW2g==
| |
dbkwik:resource/nql0LrcFPLlE_5NN4uuK0w==
| |
Members
| |
Update
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Armour
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AKA
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ID
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Style
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