About: Snooze and Lose glitch   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The possibilities to get this glitch always vary. The easiest way to get it to work is to put the enemy's level quite low, and choose the CPU Strength to Minimal or other low options (it is possible to get this work against 100 level Maximum opponent, but the chances are low), and it is easiest to get to work against Warrior of Light or The Emperor. The enemy starts moving if attacked or the player gets too close.

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  • Snooze and Lose glitch
rdfs:comment
  • The possibilities to get this glitch always vary. The easiest way to get it to work is to put the enemy's level quite low, and choose the CPU Strength to Minimal or other low options (it is possible to get this work against 100 level Maximum opponent, but the chances are low), and it is easiest to get to work against Warrior of Light or The Emperor. The enemy starts moving if attacked or the player gets too close.
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dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
abstract
  • The possibilities to get this glitch always vary. The easiest way to get it to work is to put the enemy's level quite low, and choose the CPU Strength to Minimal or other low options (it is possible to get this work against 100 level Maximum opponent, but the chances are low), and it is easiest to get to work against Warrior of Light or The Emperor. The enemy starts moving if attacked or the player gets too close.
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