About: Godmoding   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Godmoding (sometimes spelled as "godmodding") is a term used in role-playing games to describe two behaviours of players. The term comes from the "god mode" found in many video games, allowing a player to activate features such as invincibility, unlimited ammunition or lives, or similar power boosts. Godmoding is almost always frowned upon by other members of the game, because it is regarded as a form of cheating against the game's tacit rules.

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  • Godmoding
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  • Godmoding (sometimes spelled as "godmodding") is a term used in role-playing games to describe two behaviours of players. The term comes from the "god mode" found in many video games, allowing a player to activate features such as invincibility, unlimited ammunition or lives, or similar power boosts. Godmoding is almost always frowned upon by other members of the game, because it is regarded as a form of cheating against the game's tacit rules.
  • Godmodding is deciding the outcome of your attacks and dodging most attacks aimed at you. This can become extremely annoying and can be classified as noob behaviour, as it doesn't give anyone else a fair chance to beat you in an rp fight. It is better to attempt an emoted attack (/me thows a punch at Bob) rather than outright do it (/me punches Bob in the face).
  • Godmoding, frequently abbreviated as GMing, sometimes spelt as godmodeing, and alternatively known as godmodding, refers to an infraction of the universally accepted rules of roleplaying. Godmoding is, unfortunately, a value judgment, and so there is seldom a concrete definition of what exactly is and is not an action persuant to this clause (such an issue plagues the Whills, as they are the arbitrators of GMing in Universe v.1.5). However, it is usually clear and easy to determine GMing actions in roleplay.
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abstract
  • Godmoding (sometimes spelled as "godmodding") is a term used in role-playing games to describe two behaviours of players. The term comes from the "god mode" found in many video games, allowing a player to activate features such as invincibility, unlimited ammunition or lives, or similar power boosts. Godmoding is almost always frowned upon by other members of the game, because it is regarded as a form of cheating against the game's tacit rules.
  • Godmodding is deciding the outcome of your attacks and dodging most attacks aimed at you. This can become extremely annoying and can be classified as noob behaviour, as it doesn't give anyone else a fair chance to beat you in an rp fight. It is better to attempt an emoted attack (/me thows a punch at Bob) rather than outright do it (/me punches Bob in the face).
  • Godmoding, frequently abbreviated as GMing, sometimes spelt as godmodeing, and alternatively known as godmodding, refers to an infraction of the universally accepted rules of roleplaying. Godmoding is, unfortunately, a value judgment, and so there is seldom a concrete definition of what exactly is and is not an action persuant to this clause (such an issue plagues the Whills, as they are the arbitrators of GMing in Universe v.1.5). However, it is usually clear and easy to determine GMing actions in roleplay.
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