Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
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rdfs:label
| - Attraction
- Attraction
- Attraction
- Attraction
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rdfs:comment
| - Inserir texto não-formatado aqui
- Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Attraction (ドロー dorō) est une capacité apparaissant dans Kingdom Hearts. Cette compétence augmente le rayon d'attraction des divers types d'ordes (HP, MP, munnies, Lien-D, etc.). Dans certains jeux, elle existe en plusieurs exemplaires, permettant d'accroître d'autant plus le rayon d'action. Dans Kingdom Hearts: Chain of Memories, cette compétence est nommée Aimant.
- Attraction (アトラクション, Atorakushon)
- Draws the target towards the Sacrier while building up transcendence.
- This page lists some of the attractions of Detroit. These ideas may be useful if you're a tourist or if you have a free day and want to do something new.
* GreekTown
* Detroit Institute of Arts (DIA)
* Renaissance Center
- Attraction is a track in the DINO CRISIS 2 ORIGINAL SOUNDTRACK album.
- This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing)
- In addition to shoppes and infrastructure buildings, governors are able to construct special attractions on their islands. These buildings provide various services, and unlock additional content for their ocean's citizens. Attraction buildings are nearly identical to regular infrastructure buildings, in that they change ownership with an island's governance, and they do not count against an island's building limit on medium islands. There are however a few differences: Currently, there are three types of island attractions available: a black market, an explorers' hall and a trading post.
- Mason's use of this ability is quite highly developed. At a young age he used this ability well and without difficulty, making others around him feel drawn towards him, since he enjoyed the attention. As Mason grew older he learned that the ability can be used for stronger purposes, as he used the ability to draw people towards him, targeting specific people to attract towards him even from large distances. The gift seems to give Mason an type of imperceptible aura which attracts others and which he can activate and deactivate at will. This seems similar to how his father's ability of bipolar induction functions, working through an aura. Sometimes Mason can even cause a subconscious attraction which he is not fully aware of. He has been shown using this ability to make people feel physical
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sameAs
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Level
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Classe
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Elemento
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ability to
| - make others attracted to oneself
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Unlock
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Range
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Element
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Album
| - DINO CRISIS 2 ORIGINAL SOUNDTRACK
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Characters
| - Mason Malus-Calwin
Viola Greystone
Thomas Wither
Nathan Petrelli World 3
Peter Petrelli World 3
Daniel Vaughan-Reist-Greene
Nicole Sanchez-Hawkins
Ai Parkman
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Name
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Type
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Caption
| - Mason makes a woman sexually attracted towards him
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Icon
| - 70(xsd:integer)
- Spell_Sac_Attraction.png
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imagem
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Polish
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Class
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Tipo
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Description
| - The Scarier can pull a target towards him, either to protect it or beat it to a pulp! An enemy target will have a hard time getting free from this attraction.
- Draws a target towards the Sacrier
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Cost
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Before
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After
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Effect
| - *Pulls the target to the Sacrier
*Caster: Transcendence+4
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Descricao
| - Esta Spell permite os Sacriers atraírem um personagem para eles, seja um aliado ou um inimigo.
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AoE
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abstract
| - Inserir texto não-formatado aqui
- Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information.
- Attraction (ドロー dorō) est une capacité apparaissant dans Kingdom Hearts. Cette compétence augmente le rayon d'attraction des divers types d'ordes (HP, MP, munnies, Lien-D, etc.). Dans certains jeux, elle existe en plusieurs exemplaires, permettant d'accroître d'autant plus le rayon d'action. Dans Kingdom Hearts: Chain of Memories, cette compétence est nommée Aimant.
- In addition to shoppes and infrastructure buildings, governors are able to construct special attractions on their islands. These buildings provide various services, and unlock additional content for their ocean's citizens. Attraction buildings are nearly identical to regular infrastructure buildings, in that they change ownership with an island's governance, and they do not count against an island's building limit on medium islands. There are however a few differences:
* Attraction buildings typically have higher tax rates than standard buildings, and decay a week after failing to have their taxes paid.
* A limited number of attractions can be built on a given island: 1 on medium islands and 2 on large islands. Outpost islands cannot build attractions.
* Only one of any type of attraction can be built on an island at a time. Currently, there are three types of island attractions available: a black market, an explorers' hall and a trading post. Each attraction building has a different effect when it is built.
* A black market will increase the density of brigands and barbarians around nearby leagues.
* Flags that build an explorers' hall on their island can look forward to an influx of patron and explorer reputation every time a pirate uses their building to snag a new expedition chart.
* A trading post will make the island more attractive to merchant brigands. __FORCETOC__
- Mason's use of this ability is quite highly developed. At a young age he used this ability well and without difficulty, making others around him feel drawn towards him, since he enjoyed the attention. As Mason grew older he learned that the ability can be used for stronger purposes, as he used the ability to draw people towards him, targeting specific people to attract towards him even from large distances. The gift seems to give Mason an type of imperceptible aura which attracts others and which he can activate and deactivate at will. This seems similar to how his father's ability of bipolar induction functions, working through an aura. Sometimes Mason can even cause a subconscious attraction which he is not fully aware of. He has been shown using this ability to make people feel physically and sexually attracted towards him, though he has stated that he dislikes doing this because the attraction and love it creates would be false, and he can also cause people to feel some sort of loyalty towards him and an urge to protect him. The ability helps him greatly, as foes can suddenly change their perception of him, and he can also make himself to appear likeable. Physical contact strengthens the effect of attraction, mainly for sexual attraction. His brother's ability of repulsion seems to give him immunity to this effect since it is the opposite as his, as does the similar ability of adorable smile.
- Attraction (アトラクション, Atorakushon)
- Draws the target towards the Sacrier while building up transcendence.
- This page lists some of the attractions of Detroit. These ideas may be useful if you're a tourist or if you have a free day and want to do something new.
* GreekTown
* Detroit Institute of Arts (DIA)
* Renaissance Center
- Attraction is a track in the DINO CRISIS 2 ORIGINAL SOUNDTRACK album.
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