rdfs:comment
| - You're caught in a Chase Scene, when suddenly you hit a dead end--literally. You're at the edge of a cliff, or the roof of a skyscraper, or the lip of a sewer drain. Your pursuers are on your tail, and there is no escape. Well, No Escape But Down. Super-trope of Prisoner of Zenda Exit, Suicidal Gotcha, Super Window Jump, Trash Landing. Examples of No Escape but Down include:
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abstract
| - You're caught in a Chase Scene, when suddenly you hit a dead end--literally. You're at the edge of a cliff, or the roof of a skyscraper, or the lip of a sewer drain. Your pursuers are on your tail, and there is no escape. Well, No Escape But Down. This trope is about escapes that end with a long fall. Sometimes it's on purpose (the pursued decides to take his chances or he knows it's not as dangerous as it looks, and wants to dare the pursuers to Try and Follow) or by accident (he doesn't realize he's run out of turf). Slo-Mo Big Air is a given. Survival depends on Soft Water, Literal Cliff Hanger, or other forms of Not the Fall That Kills You. Sometimes the pursued person jumps because it's Better to Die Than Be Killed. Sometimes he jumps because he knows he'll be caught somehow, and thus survive the fall. Super-trope of Prisoner of Zenda Exit, Suicidal Gotcha, Super Window Jump, Trash Landing. Examples of No Escape but Down include:
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