Galaxia Darkness (ギャラクシアダークネス, Gyarakushia Dākunesu) is Meta Knight's Final Smash in Super Smash Flash 2. Meta Knight pulls out his sword, the Galaxia, and unleashes a strong attack with large range. It appears in v0.9 and is similar to its Super Smash Bros. Brawl variant. The attack itself deals 40% to the opponent. First, Meta Knight pulls out his cape. If he catches a character, the character will be stunned. The screen will later fade to gray, freezing everything. Meta Knight immediately performs his slash, hitting the trapped character(s) and any others who are in range, cancelling out the gray effect.
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| - Meta Knight's Final Smash in SSBB. Hij gooit zijn mantel over een vijand heen en hult het veld in duisternis. Dan, met een bliksemsnelle slag van zijn zwaard slaat hij de vijand. Dit kunnen er ook meer tegelijkertijd zijn. De Final Smash van Meta Knight heeft een kort bereik maar is wel krachtig. Categorie:Final Smash
- Galaxia Darkness (ギャラクシアダークネス, Gyarakushia Dākunesu) is Meta Knight's Final Smash in Super Smash Flash 2. Meta Knight pulls out his sword, the Galaxia, and unleashes a strong attack with large range. It appears in v0.9 and is similar to its Super Smash Bros. Brawl variant. The attack itself deals 40% to the opponent. First, Meta Knight pulls out his cape. If he catches a character, the character will be stunned. The screen will later fade to gray, freezing everything. Meta Knight immediately performs his slash, hitting the trapped character(s) and any others who are in range, cancelling out the gray effect.
- This final smash is relatively easy to perform. Simply swing the attack in front of the player and any player caught by the attack get a large knockback attack dealing about 40%. The remaining players get hit with a smaller attack dealing 10% and small knockback.. In Brawl, the move also hits the players right behind Meta Knight.
- Galaxia Darkness is Meta Knight's Final Smash. It was first seen on videos from E for All before appearing on the DOJO!!!. When used, Meta Knight swings his cape out directly in front of him while shouting "Fear my power!" or "Behold....". If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is the area where the sparkles appear), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a gigantic, single slash appears near Meta Knight, as he then cleaves the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash.
- Galaxia Darkness is Meta Knight's Final Smash. It was first seen on videos from E for All before appearing on the Dojo. Meta Knight swings his cape out directly in front of him; the move only activates, however, if a character is engaged by the hitbox of the move (A little more than the edge of the cape). When it connects, the screen grows dark and a single slash appears near Meta Knight. When Meta Knight slashes, he either cuts upward or a standard slash (both have same power and knockback). During the Final Smash, Meta Knight yells "Know my power!" or "Behold...." The person who was trapped by Meta Knight's cape recieves 40% to 42% damage and high knockback, but extra opponents get about half damage and little knockback. Super armor is ignored in this final smash. Oddly, if you're in tea
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| - Meta Knight, sometimes when he performs the attack
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| - Anyone caught by Meta Knight's cape will be surrounded by darkness and struck with a powerful slash.
- Opponents caught are subjected to a powerful knockback attack.
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| - Meta Knight's Final Smash in SSBB. Hij gooit zijn mantel over een vijand heen en hult het veld in duisternis. Dan, met een bliksemsnelle slag van zijn zwaard slaat hij de vijand. Dit kunnen er ook meer tegelijkertijd zijn. De Final Smash van Meta Knight heeft een kort bereik maar is wel krachtig. Categorie:Final Smash
- Galaxia Darkness is Meta Knight's Final Smash. It was first seen on videos from E for All before appearing on the DOJO!!!. When used, Meta Knight swings his cape out directly in front of him while shouting "Fear my power!" or "Behold....". If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is the area where the sparkles appear), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a gigantic, single slash appears near Meta Knight, as he then cleaves the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash. However, this does not affect the attack's strength, for the characters who were trapped by Meta Knight's cape always receive 40% to 42% damage and high, upwards knockback and can KO at 50%. Any opponents who are not trapped are also attacked, but instead take about half damage and weak, upwards knockback. Super Armor is ignored in this Final Smash. Oddly enough, this can affect teammates even when Friendly Fire is disabled.
- Galaxia Darkness is Meta Knight's Final Smash. It was first seen on videos from E for All before appearing on the Dojo. Meta Knight swings his cape out directly in front of him; the move only activates, however, if a character is engaged by the hitbox of the move (A little more than the edge of the cape). When it connects, the screen grows dark and a single slash appears near Meta Knight. When Meta Knight slashes, he either cuts upward or a standard slash (both have same power and knockback). During the Final Smash, Meta Knight yells "Know my power!" or "Behold...." The person who was trapped by Meta Knight's cape recieves 40% to 42% damage and high knockback, but extra opponents get about half damage and little knockback. Super armor is ignored in this final smash. Oddly, if you're in team battle and an ally of Meta Knight is in range of the attack, he or she will be hit by the attack even if friendly fire is off. This is a good way to KO opponents, as Meta Knight lacks many strong knockback moves. Depending on the weight it can KO around 40% of damage. There is, however, a penalty for missing: it leaves Meta knight relatively open for a brief time.
- Galaxia Darkness (ギャラクシアダークネス, Gyarakushia Dākunesu) is Meta Knight's Final Smash in Super Smash Flash 2. Meta Knight pulls out his sword, the Galaxia, and unleashes a strong attack with large range. It appears in v0.9 and is similar to its Super Smash Bros. Brawl variant. The attack itself deals 40% to the opponent. First, Meta Knight pulls out his cape. If he catches a character, the character will be stunned. The screen will later fade to gray, freezing everything. Meta Knight immediately performs his slash, hitting the trapped character(s) and any others who are in range, cancelling out the gray effect.
- This final smash is relatively easy to perform. Simply swing the attack in front of the player and any player caught by the attack get a large knockback attack dealing about 40%. The remaining players get hit with a smaller attack dealing 10% and small knockback.. In Brawl, the move also hits the players right behind Meta Knight.
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