Used as a trap within many a fatal dungeon, some smart adventurer dismantled one and began swinging it around. Thus was born the pendulum, a long metal shaft with a wide axe head on the end facing outward, with considerable weight and heft to it. So heavy and unbalanced is it, that a strength score of 13 is requires to properly wield it, or you take a -2 penalty to attack for insufficient strength. The other end of the shaft often has a curved, bladeless metal bit to help parry attacks and catch weapons. Back to Main Page → 3.5e Homebrew → Equipment → Weapons
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rdfs:label
| - Pendulum (3.5e Equipment)
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rdfs:comment
| - Used as a trap within many a fatal dungeon, some smart adventurer dismantled one and began swinging it around. Thus was born the pendulum, a long metal shaft with a wide axe head on the end facing outward, with considerable weight and heft to it. So heavy and unbalanced is it, that a strength score of 13 is requires to properly wield it, or you take a -2 penalty to attack for insufficient strength. The other end of the shaft often has a curved, bladeless metal bit to help parry attacks and catch weapons. Back to Main Page → 3.5e Homebrew → Equipment → Weapons
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author name
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mdamage
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weap
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sdamage
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Crit
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dbkwik:dungeons/pr...iPageUsesTemplate
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date created
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ampt
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ulot
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sme
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abstract
| - Used as a trap within many a fatal dungeon, some smart adventurer dismantled one and began swinging it around. Thus was born the pendulum, a long metal shaft with a wide axe head on the end facing outward, with considerable weight and heft to it. So heavy and unbalanced is it, that a strength score of 13 is requires to properly wield it, or you take a -2 penalty to attack for insufficient strength. The other end of the shaft often has a curved, bladeless metal bit to help parry attacks and catch weapons. You can use a pendulum to make trip attacks. If you are tripped during your own trip attempt, you can drop the pendulum to avoid being tripped. If you have the Whirlwind Attack feat and perform this combat maneuver, the weight and momentum built up lets you strike again. You gain an additional attack to all creatures at -5. Back to Main Page → 3.5e Homebrew → Equipment → Weapons
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