About: Zamorakian field medic   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Zamorakian field medic appeared at random. Unlike other special units, 5 would spawn at once. They would go to heal friendly units five times and return to their camp. When healing players, they restored 10% of their maximum life points with an animation similar to Wrack. They could be killed to prevent this from happening. File:Audio options icon.png Zamorakian field medics have spawned!

AttributesValues
rdf:type
rdfs:label
  • Zamorakian field medic
rdfs:comment
  • The Zamorakian field medic appeared at random. Unlike other special units, 5 would spawn at once. They would go to heal friendly units five times and return to their camp. When healing players, they restored 10% of their maximum life points with an animation similar to Wrack. They could be killed to prevent this from happening. File:Audio options icon.png Zamorakian field medics have spawned!
  • The Zamorakian field medic was a magic-based monster fighting on the side of Zamorak in the Battle of Lumbridge. They dropped Divine tears. They could only be attacked by players who had sided with Saradomin. The Zamorakian field medic appeared at random. Unlike other special units, 5 would spawn at once. They would go to heal friendly units five times and return to their camp. When healing players, they restored 10% of their maximum life points with an animation similar to Wrack. They could be killed to prevent this from happening.
Level
  • None
  • N/A
Attack
  • Varies
dcterms:subject
acc magic
  • Varies
aff magic
  • 55(xsd:integer)
lifepoints
  • 50000(xsd:integer)
Examine
  • A powerful healer.
gemw
  • no
max hit
  • Varies
Poisonous
  • No
max magic
  • Varies
max spec
  • Varies
attack speed
  • 4(xsd:integer)
acc melee
  • Varies
aff weakness
  • 90(xsd:integer)
aff melee
  • 45(xsd:integer)
max ranged
  • Varies
Always Drops
aff ranged
  • 65(xsd:integer)
Attack style
  • Magic
acc ranged
  • Varies
slaylvl
  • No
max melee
  • Varies
Rarity
  • Common
  • Rare
  • Always
Aggressive
  • No
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 6(xsd:integer)
filename
  • Zamorakian field medic.ogg
Defence
  • Varies
Magic
  • Varies
Name
  • Divine Inspiration
  • Guardian Angel
  • Divine Fury
  • Divine tears
  • Sacred metal fragments
  • Smite
  • Icyenic bowstaff
  • Zamorakian field medic
  • Icyenic greathammer head
  • Icyenic orb
Align
  • left
Weakness
  • Arrows
immune to stun
  • No
assigned
  • No
Members
  • No
Quantity
  • 1(xsd:integer)
Update
  • RuneScape 3 Now Live‎
Title
  • Zamorakian field medics have spawned!
Armour
  • Varies
ID
  • 1753617537(xsd:integer)
Style
  • magic
Release
  • 2013-07-22(xsd:date)
Experience
  • Varies
Ranged
  • Varies
LP
  • 50000(xsd:integer)
abstract
  • The Zamorakian field medic was a magic-based monster fighting on the side of Zamorak in the Battle of Lumbridge. They dropped Divine tears. They could only be attacked by players who had sided with Saradomin. The Zamorakian field medic appeared at random. Unlike other special units, 5 would spawn at once. They would go to heal friendly units five times and return to their camp. When healing players, they restored 10% of their maximum life points with an animation similar to Wrack. They could be killed to prevent this from happening. File:Audio options icon.png Zamorakian field medics have spawned!
  • The Zamorakian field medic appeared at random. Unlike other special units, 5 would spawn at once. They would go to heal friendly units five times and return to their camp. When healing players, they restored 10% of their maximum life points with an animation similar to Wrack. They could be killed to prevent this from happening. File:Audio options icon.png Zamorakian field medics have spawned!
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