About: Lil' Boomer   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This Rocket Launcher has the size of a pistol and the model is held like a pistol. Upon firing the weapon, it charges for a split-second and then releases a purple beam of energy. The beam itself is similar to regular rockets from other RPGs in terms of trajectory and damage. The most notable feature of this gun is that it pushes the user back when the shot is fired.

AttributesValues
rdf:type
rdfs:label
  • Lil' Boomer
rdfs:comment
  • This Rocket Launcher has the size of a pistol and the model is held like a pistol. Upon firing the weapon, it charges for a split-second and then releases a purple beam of energy. The beam itself is similar to regular rockets from other RPGs in terms of trajectory and damage. The most notable feature of this gun is that it pushes the user back when the shot is fired.
FireMode
  • Manual
Reload
  • 1(xsd:double)
Faction
  • Royal
Velocity
  • 55(xsd:integer)
Series
Counterpart
Name
  • Lil' Boomer
Type
DESC
  • Don't let the size fool you! The awesome power that lies within strikes people with fear, and you flying.
crit chance
  • 30.0
explosion damage
  • 7(xsd:integer)
dbkwik:battlefield...iPageUsesTemplate
dbkwik:battlefield...iPageUsesTemplate
Reach
  • 550(xsd:integer)
Class
Ammo
  • 1(xsd:integer)
RPM
  • 45(xsd:integer)
ID
  • 3278(xsd:integer)
Recoil
  • Left: -0.45/0.45/0
  • Up: 0.8/1.5/0
long min
  • 27(xsd:integer)
crit damage
  • 10(xsd:integer)
deviation
  • 0(xsd:integer)
init min
  • 14(xsd:integer)
mid min
  • 20(xsd:integer)
long max
  • 33(xsd:integer)
bulletdrop
  • Yes
init max
  • 19(xsd:integer)
explosion radius
  • 9(xsd:integer)
range long
  • 50(xsd:integer)
range mid
  • 40(xsd:integer)
mid max
  • 25(xsd:integer)
timetolive
  • 10(xsd:integer)
explosion force
  • 12(xsd:integer)
abstract
  • This Rocket Launcher has the size of a pistol and the model is held like a pistol. Upon firing the weapon, it charges for a split-second and then releases a purple beam of energy. The beam itself is similar to regular rockets from other RPGs in terms of trajectory and damage. The most notable feature of this gun is that it pushes the user back when the shot is fired. This makes this gun hard to use in quick succession because you have to re-aim and reposition yourself after every shot. (For example when bombing the Royal landing crafts on Inland Invasion) It's also very irritating to fire while approaching enemy positions because it sets you back and you'll have to walk that extra distance. Thus the gun doesn't really have any competetive merit, it's more of a fun-type weapon because of its looks and sound effects. The charge-up nature of this Rocket Launcher prevents the Gunner from using it in a close firefight for that extra splash damage + knock-up effect and it makes rocket jumping harder, if not entirely impossible. In theory, one could use the knockback effect to gain some ground by firing the weapon into the opposite direction, but this seems pretty hard to pull off.
is Counterpart of
is name roy of
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