Ninjas cannot boost the damage output of elemental attacks outside of the Wind element through Air Knife, and therefore have no way to boost the damage of elemental scrolls used through the Throw command, unless they sacrifice their second slot for Equip Rods. Equipping a magic skillset can help alleviate Ninjas' low Magic Power. The Ranger ability Rapid Fire allows a Ninja to attack eight times each turn thanks to Dual Wield, making it a good candidate for the secondary ability.
Attributes | Values |
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rdfs:label
| - Ninja (Final Fantasy V job)
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rdfs:comment
| - Ninjas cannot boost the damage output of elemental attacks outside of the Wind element through Air Knife, and therefore have no way to boost the damage of elemental scrolls used through the Throw command, unless they sacrifice their second slot for Equip Rods. Equipping a magic skillset can help alleviate Ninjas' low Magic Power. The Ranger ability Rapid Fire allows a Ninja to attack eight times each turn thanks to Dual Wield, making it a good candidate for the secondary ability.
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Level
| - 1(xsd:integer)
- 2(xsd:integer)
- 3(xsd:integer)
- 4(xsd:integer)
- 5(xsd:integer)
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dcterms:subject
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RPGe
| - Image
- Smoke
- Throw
- Dbl Grip
- Preemptiv
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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GBA
| - Image
- First Strike
- Smoke
- Throw
- Dual-Wield
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Type
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AP
| - 10(xsd:integer)
- 30(xsd:integer)
- 50(xsd:integer)
- 150(xsd:integer)
- 450(xsd:integer)
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Information
| - Lets any Job use the Throw command.
- Lets any Job hold a weapon in each hand, excluding bows and harps.
- As long as the player has this, a first attack is more likely to occur.
- Lets any job use the Image command. Functions exactly like the Blink White Magic, except no MP is consumed. Due to a minor bug in the coding, it is possible to stack this ability and have a total of three illusions, if the Image command is used after having lost one illusion, i.e. after having absorbed one physical attack. The third illusion cannot be seen, but it is there. It is not possible to stack up to four or five illusions. Trying this will reset the character to two illusions.
- Lets any job use the Smoke command. Functions exactly like the Thief's Flee command.
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Description
| - Increase the chances of having the first attack.
- Carry and attack with a weapon in each hand. Bows and harps cannot be dual-wielded.
- Use the confusion of a smoke bomb to escape from most enemies without them even noticing.
- Toss weapons at enemies. Scrolls and shuriken can be thrown as well.
- Create illusions to absorb two direct physical attacks.
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Anthology
| - 2(xsd:integer)
- Dust
- Throw
- Twin
- Firstatk
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iOS
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abstract
| - Ninjas cannot boost the damage output of elemental attacks outside of the Wind element through Air Knife, and therefore have no way to boost the damage of elemental scrolls used through the Throw command, unless they sacrifice their second slot for Equip Rods. Equipping a magic skillset can help alleviate Ninjas' low Magic Power. The Ranger ability Rapid Fire allows a Ninja to attack eight times each turn thanks to Dual Wield, making it a good candidate for the secondary ability. Mastering Ninja in all four characters in the mobile and Steam version earns the player the achievement "Ninja Legend".
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