Hit Dice: 10d10+80 (135 hp) Initiative: +3 Speed: 50 ft. (10 squares) Armor Class: 21 (-2 size, +3 Dex, +10 natural), touch 11, flat-footed 18 Base Attack/Grapple: +7/+25 Attack: Claw +15 melee (2d6+10) and eye ray +8 ranged touch Full Attack: 4 claws +15 melee (2d6+10) and bite +10 melee (1d8+5) and eye ray +8 ranged touch Space/Reach: 15 ft./10 ft. Special Attacks: Eye rays, find target, improved grab Special Qualities: Construct traits, darkvision 60 ft., fast healing 5, low-light vision Saves: Fort +3, Ref +6, Will +3 Abilities: Str 31, Dex 17, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: -
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| - Hit Dice: 10d10+80 (135 hp) Initiative: +3 Speed: 50 ft. (10 squares) Armor Class: 21 (-2 size, +3 Dex, +10 natural), touch 11, flat-footed 18 Base Attack/Grapple: +7/+25 Attack: Claw +15 melee (2d6+10) and eye ray +8 ranged touch Full Attack: 4 claws +15 melee (2d6+10) and bite +10 melee (1d8+5) and eye ray +8 ranged touch Space/Reach: 15 ft./10 ft. Special Attacks: Eye rays, find target, improved grab Special Qualities: Construct traits, darkvision 60 ft., fast healing 5, low-light vision Saves: Fort +3, Ref +6, Will +3 Abilities: Str 31, Dex 17, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: -
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abstract
| - Hit Dice: 10d10+80 (135 hp) Initiative: +3 Speed: 50 ft. (10 squares) Armor Class: 21 (-2 size, +3 Dex, +10 natural), touch 11, flat-footed 18 Base Attack/Grapple: +7/+25 Attack: Claw +15 melee (2d6+10) and eye ray +8 ranged touch Full Attack: 4 claws +15 melee (2d6+10) and bite +10 melee (1d8+5) and eye ray +8 ranged touch Space/Reach: 15 ft./10 ft. Special Attacks: Eye rays, find target, improved grab Special Qualities: Construct traits, darkvision 60 ft., fast healing 5, low-light vision Saves: Fort +3, Ref +6, Will +3 Abilities: Str 31, Dex 17, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: A chaotic evil-aligned plane Organization: Solitary Challenge Rating: Treasure: None Alignment: Always chaotic evil Advancement: 11-15 HD (Huge); 16-30 HD (Gargantuan) Level Adjustment: -
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