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Saradomin Strikes is a members-only campaign in Armies of Gielinor. The campaign consists of twenty-one battles where the player controls Saradomin and his forces. This is the order recoomended to complete the missions,because the missions later in the list will be a lot simpler with the rewards from the missions earlier in the list. Missions: 1.Deus Ex Objective:Kill the enemy leader Difficulty:1 Reward:Paladin 2.The Cost of War Objective:Completely anhiliate all enemies Difficulty:1 Reward:Monk 3.Exodus Objective:Escort all allied leaders to the map exit Difficulty:2 Reward:Saraomin Ranger ++P+ ++P+ PMCP

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  • Campaign: Saradomin Strikes
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  • Saradomin Strikes is a members-only campaign in Armies of Gielinor. The campaign consists of twenty-one battles where the player controls Saradomin and his forces. This is the order recoomended to complete the missions,because the missions later in the list will be a lot simpler with the rewards from the missions earlier in the list. Missions: 1.Deus Ex Objective:Kill the enemy leader Difficulty:1 Reward:Paladin 2.The Cost of War Objective:Completely anhiliate all enemies Difficulty:1 Reward:Monk 3.Exodus Objective:Escort all allied leaders to the map exit Difficulty:2 Reward:Saraomin Ranger ++P+ ++P+ PMCP
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abstract
  • Saradomin Strikes is a members-only campaign in Armies of Gielinor. The campaign consists of twenty-one battles where the player controls Saradomin and his forces. This is the order recoomended to complete the missions,because the missions later in the list will be a lot simpler with the rewards from the missions earlier in the list. Missions: 1.Deus Ex Objective:Kill the enemy leader Strategy:Send the Icyene next to the ranger and kill it.Use your paladins and monks to try to kill the goblins and goblin priests.Next turn,the icyene will be attacked,but she will still have 22 hp.Send her near(not next to) Zebub and attack him.Keep attacking Zabub untill he dies,winning you the mission. Notes:If you have completed Into the Occult you can win this with the perfect score of 1333.Move the icyene next to the ranger,kill it,then use Rejuvenate and move her near Zebub the same turn.Move all your other units away from the goblins.Next turn,kill Zebub and win the mission. Difficulty:1 Reward:Paladin 2.The Cost of War Objective:Completely anhiliate all enemies Strategy:Send your paladins and monks to form a front on the left.Send one paladin to the cluster of villages and a tower,Bandos will send barbarians there but never anything else.Send your chief to the cluster to capture the structures.Spam paladins,and aim at killing the ork.Bandos has acces to a stronger unit(the hobgoblin) but due to the cluster which you can easily capture you can swarm over the hobgoblins. Difficulty:1 Reward:Monk 3.Exodus Objective:Escort all allied leaders to the map exit Startegy:Send lots of paladins to portal camp on Zamorak's portal,then capture it.Send your paladins to kill the mages,clearing the path for the Elves.When you have killed the mages,send some paladins from your other portal to distract the rangers and mage to help the elves. Difficulty:2 Reward:Saraomin Ranger 4.Founding Order Objective:Completely anhiliate all enemies Strategy:Send your paladins and monk to kill the goblins and priest.Your formation should look something like this: ++P+ ++P+ PMCP +=Open ground P=Paladin M=Monk C-Barbarian Chieftain Next turn,kill all remaining goblins and get your chief near the fortress.The turn after that,move your chief onto the portal.From here,you will need to defend the fort.You will need lots of paladins,rangers are of little use here.Due to the high amount of structures that Bandos cannot acces,you will easily be able to outnumber Bandos.Once he only has a few goblins and ogres left,send your paladins to cover his portals and capture them. Difficulty:2 Reward:White Knight 5.Druid Circle Objective:Completely anhiliate all enemies Strategy:Send lots of white knights and a ranger or two out.Capture the villages there to boost your mana gain.Once you have done that,rush for the Druid's portal and portal camp over it.From there,kill the remaining units(mostly druids and terrorbirds) to win the mission. Difficulty:3 Reward:Chain Rune Armour 6.Into the Occult Objective:Kill the enemy leader Strategy:Send your chief and the two escort rangers to secure the second portal.Send a single barbarian to capture the village near your portal.Use your rangers to kill the gargoyles.Spam white knights at Pazuzu.Pazuzu will head towards your original portal.If he steps on it he will incinerate it,so to prevent this summon a barbarian and leave it on your portal each turn.( Note that if one of the gargoyles survived,this will not work and there will be no way to stop Pazuzu incinerating your portal except if you can kill either one of them).IF you dont stop Pazuzu incinerating your first portal,then he will not leave the small stone circle unless he is attacked,then he will try and take your other portals. Difficulty:2 Reward:Rejuvenate 7.Barbarianism Starts at Home Objective:Kill the enemy leader Strategy:The easiest way to complete this mission is to rush at Pazuzu.Have all your starting units attack Pazuzu or move towards him.Summon two paladins and move them as far forward as possible.Next turn,attack Pazuzu with all your starting units.Use rejuvenate on the ranger to let her attack again.Then attack Pazuzu one more time after that and he will die. Difficulty:3 Reward:Barbarian Spear Woman 8.Draynor Hill Objective:Completely anhiliate all enemies Strategy:Send all your starting units towards the nearby cyclops/shaman combo and send your chief to the rightmost village cluster.Summon multiple knights and use them to kill the cyclops and shaman.Once you have done that,the rest will be easy.Get a unit on top of bandos's portal and send a unit to capture it.Once you capture it,you do not need to kill the cyclops and shaman. Difficulty:3 Reward:Granite Armour 9.Ice Mountain Objective:Completely anhiliate all enemies Strategy:Send the dwarves towards Zamorak.The dragons will move further towards Zamorak to kill the dwarves.Send some rangers and some knights through the mountains to secure the second portal.Send two barbarians to capture the villages to the side.When you have the center portal,send the knights and rangers forward to kill Zamorak Difficulty:3 Reward:+5% mana gain per turn 10.Port Sarim Objective:Completely annhiliate all enemies Strategy:Send some knights and some rangers towards the Menaphite's starting portal.When you have captured it,prepare an army of knights then send them for the other portal.The menaphites will summon crocodiles but they are no match for your knights. Difficulty:3 Reward:Ring of Life 11.Brothers-Escort Objective:Capture all portals and kill all enemy barbarians Strategy:Capture the two portals nearby and villages,then send you Chieftains to the cluster of villages at the bottom of the map.This will make it easier as you can summon more units,and Zamorak won't be able to summon demons as often.On Dharok's side,get a few rangers and surrond Dharok with monks,then when any zamorak unit comes close range them and use Dharok to quickly kill them.On Ahrim's side,simply place two paladins to block the road and use Ahrims immense range to defeat anything which comes close.When you have enough units,simply take the two portals. Note:Try to keep Dharok behind some trees as he will be a priority for enemy mages. Difficulty:4 Reward:5% extra mana 12.Brothers-Valley of Death 13.Brothers-Birds Objective:Escort the leaders to the exit Strategy:Form a circle around the monk,preferably with the ranger or Karil at the top,with a paladin and verac on the sides.Its best to wait for a couple of turns until the owls exhaust themselves down and try to surround you so you cant move.When this happens,use the Saradomin ranger or Karil to clear the path and move the rest through the gap.It doesn't matter if Karil or the Saradomin ranger gets attacked,they should have levelled up by quite a lot and can easily kill any attacking owls.Simply repeat this several times until you reach the portal. Note:Owls will use 3 clone 5s per turn. Difficulty:3 Reward:Saradomin owl 14.Arcanists 15.Flight Objective:Kill enemy leader/Capture an enemy goal Strategy:Move Litara as far as she can each turn,and use rejuvenate when you move near Polyphemus.When you get to the temple,use Granite armour on Litara.Once its worn down,then use blessed rune armour and on the next turn use Healing Aura. Alternate strategy: Use Litara to distract Polyphemus as fast as possible then use the now freed unicorns to finish Pazuzu. Plan your movements carefully when distracting Polyphemus and don't let Litara get paralyzed as getting her killed will fail the level. You can use the portal to the east of the map to kill the rangers and mages overlooking the area, but this is optional as they can easily be avoided. Difficuly:5 Reward:Unicorn 16.Army of Darkness 17.Peddewa 18.Slaughter of the Druids 19.Hold the Line 20.Zaros Temple 21.Brothers-Bridge the Lum
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