An option for a unitAttatchment. Used to for noncombative . Value: true or false (if missing it is false by default) True means a unit does not participate in combat. True also sets, to default, that the unit will be captured if an attacker is successful. Can optionaly be combined with:"destroyedWhenCapturedFrom", "destroyedWhenCapturedBy", or "whenCapturedChangesInto" to change this. Commonly combined with "canBeDamaged " also. (allows the unit to be attacked by sbr)
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