About: Indirect Combat (move)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#705848; border:3px solid #49392F" |- | align="center" colspan="2" | Indirect Combat |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #49392F" | Battle Data

AttributesValues
rdfs:label
  • Indirect Combat (move)
rdfs:comment
  • The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#705848; border:3px solid #49392F" |- | align="center" colspan="2" | Indirect Combat |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #49392F" | Battle Data
dcterms:subject
kingsrock
  • yes
magiccoat
  • no
snatch
  • no
protect
  • yes
dbkwik:pokemon--fa...iPageUsesTemplate
dbkwik:pokemon-fan...iPageUsesTemplate
dbkwik:pokemonfano...iPageUsesTemplate
PP
  • 5(xsd:integer)
Power
  • 120(xsd:integer)
Cat
  • Physical
Name
  • Indirect Combat
Type
  • Dark
DESC
  • Attacks all adjacent opposing Pokémon.
Target
  • adjacentfoes
ACC
  • 60(xsd:integer)
Contact
  • yes
batonpass
  • no
abstract
  • The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#705848; border:3px solid #49392F" |- | align="center" colspan="2" | Indirect Combat |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #49392F" | Battle Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#EBB7C6; border:1px solid #925E6D" | Contest Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#CCCCFF border:1px solid black" | Availability |} Indirect Combat is a damage dealing Dark-type move.
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