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Below is the full text to rm.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/rm.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code

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  • Source:NetHack 1.3d/rm.h
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  • Below is the full text to rm.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/rm.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code
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  • Below is the full text to rm.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/rm.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code 1. /* SCCS Id: @(#)rm.h 1.3 87/07/14 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* rm.h - version 1.0.2 */ 4. 5. /* Level location types */ 6. #define HWALL 1 7. #define VWALL 2 8. #define SDOOR 3 9. #define SCORR 4 10. #define LDOOR 5 11. #define POOL 6 /* not yet fully implemented */ 12. /* this should in fact be a bit like lit */ 13. #define DOOR 7 14. #define CORR 8 15. #define ROOM 9 16. #define STAIRS 10 17. #define FOUNTAIN 11 18. #define THRONE 12 19. 20. /* 21. * Avoid using the level types in inequalities: 22. * these types are subject to change. 23. * Instead, use one of the macros below. 24. */ 25. #define IS_WALL(typ) ((typ) <= VWALL) 26. #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ 27. #define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */ 28. #define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */ 29. #define ZAP_POS(typ) ((typ) > DOOR) 30. #define IS_POOL(typ) ((typ) == POOL) 31. #define IS_THRONE(typ) ((typ) == THRONE) 32. #define IS_FOUNTAIN(typ) ((typ) == FOUNTAIN) 33. 34. /* 35. * A few of the associated symbols are not hardwired. 36. */ 37. #ifdef QUEST 38. #define CORR_SYM ':' 39. #else 40. #define CORR_SYM '#' 41. #endif 42. #define POOL_SYM '}' 43. #define FOUNTAIN_SYM '{' 44. #define THRONE_SYM '\\' 45. #define WEB_SYM '"' 46. #define DOOR_SYM '+' 47. 48. #define ERRCHAR ']' 49. 50. /* 51. * The structure describing a coordinate position. 52. * Before adding fields, remember that this will significantly affect 53. * the size of temporary files and save files. 54. */ 55. #ifdef MSDOS 56. /* Save disk space by using unsigned char's instead of unsigned ints 57. */ 58. struct rm { 59. uchar scrsym; 60. uchar typ:5; 61. uchar new:1; 62. uchar seen:1; 63. uchar lit:1; 64. }; 65. #else 66. struct rm { 67. char scrsym; 68. Bitfield(typ,5); 69. Bitfield(new,1); 70. Bitfield(seen,1); 71. Bitfield(lit,1); 72. }; 73. #endif /* MSDOS /**/ 74. extern struct rm levl[COLNO][ROWNO]; 75. 76. #ifdef DGK 77. #define ACTIVE 1 78. #define SWAPPED 2 79. 80. struct finfo { 81. int where; 82. long time; 83. long size; 84. }; 85. extern struct finfo fileinfo[]; 86. #endif
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