rdfs:comment
| - Hit Dice: 10d10+20 plus 6d8+30 (132 hp) Initiative: +4 Speed: 30 ft. (6 squares) Armor Class: 19 (-1 size, +4 Dex, +6 natural), touch 13, flat-footed 15 Base Attack/Grapple: +14/+27 Attack: Claw +24 melee (1d6+11) or +2 bastard sword +27 melee Full Attack: 2 claws +24 melee (1d6+11) and bite +20 melee (2d6+5/19-20); or +2 bastard sword +27/+22/+17 melee (2d8+15/17-20) and bite +20 melee (2d6+5/19-20) Space/Reach: 10 ft./10 ft. Special Attacks: Curse of lycanthropy Special Qualities: Alternate form, wolf empathy, damage reduction 10/silver, low-light vision, scent Saves: Fort +17, Ref +12, Will +11
|
abstract
| - Hit Dice: 10d10+20 plus 6d8+30 (132 hp) Initiative: +4 Speed: 30 ft. (6 squares) Armor Class: 19 (-1 size, +4 Dex, +6 natural), touch 13, flat-footed 15 Base Attack/Grapple: +14/+27 Attack: Claw +24 melee (1d6+11) or +2 bastard sword +27 melee Full Attack: 2 claws +24 melee (1d6+11) and bite +20 melee (2d6+5/19-20); or +2 bastard sword +27/+22/+17 melee (2d8+15/17-20) and bite +20 melee (2d6+5/19-20) Space/Reach: 10 ft./10 ft. Special Attacks: Curse of lycanthropy Special Qualities: Alternate form, wolf empathy, damage reduction 10/silver, low-light vision, scent Saves: Fort +17, Ref +12, Will +11 Abilities: Str 32, Dex 18, Con 20 Int 10, Wis 12, Cha 12 Skills: Handle Animal +4, Hide +6, Listen +9, Move Silently +12, Spot +13, Survival +5* Feats: (same as human form) Environment: Temperate forests Organization: (same as human form) Challenge Rating: Treasure: Standard Alignment: Always chaotic evil Advancement: By character class Level Adjustment:
|